ocal Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("Lonely nuker", "DarkTheme") local Tab = Window:NewTab("Main") local Section = Tab:NewSection("Nuking") local Section2 = Tab:NewSection("Duping") Section:NewButton("Grenade", "freeze grenade", function() local grenade = game.Players.LocalPlayer.Backpack:FindFirstChild("Grenade") grenade.Parent = game.Players.LocalPlayer.Character for A = 1, 50 do grenade.start:FireServer() end wait(3) for B = 1, 50 do local args = { [1] = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(math.random(1,50), math.random(1,50), math.random(1,50)), [2] = 1686851243.277296, [3] = game.Players.LocalPlayer.Character.Head.Position - Vector3.new(math.random(1,50), math.random(1,50), math.random(1,50)) } grenade.throw:FireServer(unpack(args)) end end) Section:NewButton("Fire bomb", "freeze fire", function() local grenade = game.Players.LocalPlayer.Backpack:FindFirstChild("Fire bomb") grenade.Parent = game.Players.LocalPlayer.Character for A = 1, 50 do grenade.start:FireServer() end wait(3) for B = 1, 50 do local args = { [1] = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(math.random(1,50), math.random(1,50), math.random(1,50)), [2] = 1686851243.277296, [3] = game.Players.LocalPlayer.Character.Head.Position - Vector3.new(math.random(1,50), math.random(1,50), math.random(1,50)) } grenade.throw:FireServer(unpack(args)) end end) Section:NewButton("Water flask", "freeze water", function() local grenade = game.Players.LocalPlayer.Backpack:FindFirstChild("Water flask") grenade.Parent = game.Players.LocalPlayer.Character for A = 1, 50 do grenade.start:FireServer() end wait(1) for B = 1, 50 do local args = { [1] = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(math.random(1,50), math.random(1,50), math.random(1,50)), [2] = 1686851243.277296, [3] = game.Players.LocalPlayer.Character.Head.Position - Vector3.new(math.random(1,50), math.random(1,50), math.random(1,50)) } grenade.throw:FireServer(unpack(args)) end end) Section:NewButton("Poison flask", "freeze poison", function() local grenade = game.Players.LocalPlayer.Backpack:FindFirstChild("Poison flask") grenade.Parent = game.Players.LocalPlayer.Character for A = 1, 50 do grenade.start:FireServer() end wait(2) for B = 1, 50 do local args = { [1] = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(math.random(1,50), math.random(1,50), math.random(1,50)), [2] = 1686851243.277296, [3] = game.Players.LocalPlayer.Character.Head.Position - Vector3.new(math.random(1,50), math.random(1,50), math.random(1,50)) } grenade.throw:FireServer(unpack(args)) end end) Section2:NewButton("Dupe grenade", "dupes", function() for i = 1, 100 do local args = { [1] = 0, [2] = "0:0:0:0" } game:GetService("ReplicatedStorage"):WaitForChild("Item"):FireServer(unpack(args)) end wait(6) for _, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.Name == "Fists" or v.Name == "C4" or v.Name == "Fire bomb" or v.Name == "Bear trap" or v.Name == "Water flask" or v.Name == "Poison flask" then v:Destroy() wait(0.00001) end end end) Section2:NewButton("Dupe fire bomb", "dupes", function() for i = 1, 100 do local args = { [1] = 0, [2] = "0:0:0:0" } game:GetService("ReplicatedStorage"):WaitForChild("Item"):FireServer(unpack(args)) end wait(6) for _, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.Name == "Fists" or v.Name == "C4" or v.Name == "Grenade" or v.Name == "Bear trap" or v.Name == "Water flask" or v.Name == "Poison flask" then v:Destroy() wait(0.00001) end end end) Section2:NewButton("Dupe Water flask", "dupes", function() for i = 1, 100 do local args = { [1] = 0, [2] = "0:0:2:0" } game:GetService("ReplicatedStorage"):WaitForChild("Item"):FireServer(unpack(args)) end wait(6) for _, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.Name == "Fists" or v.Name == "C4" or v.Name == "Grenade" or v.Name == "Bear trap" or v.Name == "Fire bomb" or v.Name == "Poison flask" then v:Destroy() wait(0.00001) end end end) Section2:NewButton("Dupe Poison flask", "dupes", function() for i = 1, 100 do local args = { [1] = 0, [2] = "0:0:1:0" } game:GetService("ReplicatedStorage"):WaitForChild("Item"):FireServer(unpack(args)) end wait(6) for _, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.Name == "Fists" or v.Name == "C4" or v.Name == "Grenade" or v.Name == "Bear trap" or v.Name == "Water flask" or v.Name == "Fire bomb" then v:Destroy() wait(0.00001) end end end)