local args = { [1] = "Focus", [2] = "SpeedAddButton", [3] = -9e307 } game:GetService("Players").LocalPlayer.StorageFile.statusfunnnction:InvokeServer(unpack(args)) local args = { [1] = "Focus", [2] = "WeaponAddButton", [3] = -9e307 } game:GetService("Players").LocalPlayer.StorageFile.statusfunnnction:InvokeServer(unpack(args)) wait(1) local args = { [1] = "Focus", [2] = "SpeedAddButton", [3] = 9e307 } game:GetService("Players").LocalPlayer.StorageFile.statusfunnnction:InvokeServer(unpack(args)) local args = { [1] = "Focus", [2] = "WeaponAddButton", [3] = 9e307 } game:GetService("Players").LocalPlayer.StorageFile.statusfunnnction:InvokeServer(unpack(args)) local args = { [1] = "Focus", [2] = "YenAddButton", [3] = 9e307 } game:GetService("Players").LocalPlayer.StorageFile.statusfunnnction:InvokeServer(unpack(args))