local replicated_storage = game:GetService("ReplicatedStorage") local local_player = game:GetService("Players").LocalPlayer local backpack = local_player.Backpack getgenv().fast_farm = true if fast_farm then repeat replicated_storage:WaitForChild("Remotes"):WaitForChild("Functions"):WaitForChild("TryCastPile"):InvokeServer("Cast") replicated_storage:WaitForChild("Remotes"):WaitForChild("Events"):WaitForChild("MiningRemote"):FireServer("CatchResult", { Success = true, }) replicated_storage:WaitForChild("Remotes"):WaitForChild("Events"):WaitForChild("DialogueProgress"):FireServer("Joe Gravel", "SellAll") task.wait() until not fast_farm end