local ScreenGui = Instance.new("ScreenGui") ScreenGui.ResetOnSpawn = false ScreenGui.DisplayOrder = 9999 local Frame = Instance.new("Frame") Frame.Size = UDim2.new(0, 200, 0, 100) Frame.Position = UDim2.new(0.5, -100, 0.5, -50) Frame.Parent = ScreenGui local ButtonOn = Instance.new("TextButton") ButtonOn.Size = UDim2.new(0, 100, 0, 50) ButtonOn.Position = UDim2.new(0, 0, 0, 0) ButtonOn.Text = "Enable Panel" ButtonOn.Parent = Frame ButtonOn.MouseButton1Click:Connect(function() game:GetService("Players").LocalPlayer.PlayerGui.MainGui.PS.Active = true game:GetService("Players").LocalPlayer.PlayerGui.MainGui.PS.Visible = true end) local ButtonOff = Instance.new("TextButton") ButtonOff.Size = UDim2.new(0, 100, 0, 50) ButtonOff.Position = UDim2.new(0, 100, 0, 0) ButtonOff.Text = "Disable Panel" ButtonOff.Parent = Frame ButtonOff.MouseButton1Click:Connect(function() game:GetService("Players").LocalPlayer.PlayerGui.MainGui.PS.Active = false game:GetService("Players").LocalPlayer.PlayerGui.MainGui.PS.Visible = false end) local CloseButton = Instance.new("TextButton") CloseButton.Size = UDim2.new(1, 0, 0, 50) CloseButton.Position = UDim2.new(0, 0, 0, 50) CloseButton.Text = "Close" CloseButton.Parent = Frame CloseButton.MouseButton1Click:Connect(function() ScreenGui:Destroy() end) ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")