-What this heck --T : Teleport --Click : Normal Attack :It's normal attack. --Z : Another version of Normal Attack. ...what? --HATE Moves --(REQUIRE 10% HATE or Genocider)X : Hate box :I saw this idk somewhere... and pain --(REQUIRE 50% HATE or Genocider)B["Welcome to my special hell."] : you know,isn't? --(REQUIRE 100% HATE) G[Genocider] :Some moves become OP. but cannot keep this mode so long. --(REQUIRE Genocider)H[World End] : Secret. This move will kill everyone. It's keystroke.(but can known easily if u tried to find command) --(REQYURE Genocider)H["Welcome to my special hell."](Another version) : Secret. This move shoots too big something deadly thing. --Energy Moves --(REQUIRE 25% Energy)Y[The World] :Time Stop. It's not to all because abusive. and This can only stops in-area blocks when used. and Energy don't regen while this is actived. --165278252 script.Parent=workspace script.Name="Guest 666" if 1 then local MovesGui=Instance.new("ScreenGui",game:service'Players'.LocalPlayer:FindFirstChildOfClass("PlayerGui")) local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0 Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0) local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0) idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new() idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1) idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end) local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0 normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1) normal.TextXAlignment="Left"normal.TextYAlignment="Top" normal.Text=[[* Able to hold ----------- Click:Swing *T : Teleport *Q : Control *F : Invisible ยเธ†Invisible will make you invisible. but it deactives automatically while using Control , or swinging. ]] spawn(function() while game:service'RunService'.RenderStepped:wait()do Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1) end end) end local StatPart=nil local StatModel=nil if 1 then local Pos=CFrame.new(31.1000977, -2.70001602, -56.6000977)--, 0, 0, 1, 0, 1, -0, -1, 0, 0 --Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Model0 = Instance.new("Model") BodyColors1 = Instance.new("BodyColors") Part2 = Instance.new("Part") SpecialMesh3 = Instance.new("SpecialMesh") Decal4 = Instance.new("Decal") Accessory5 = Instance.new("Accessory") Part6 = Instance.new("Part") SpecialMesh7 = Instance.new("SpecialMesh") Vector3Value8 = Instance.new("Vector3Value") Weld9 = Instance.new("Weld") Model10 = Instance.new("Model") Part11 = Instance.new("Part") Part12 = Instance.new("Part") FileMesh13 = Instance.new("FileMesh") Part14 = Instance.new("Part") FileMesh15 = Instance.new("FileMesh") Part16 = Instance.new("Part") FileMesh17 = Instance.new("FileMesh") Part18 = Instance.new("Part") FileMesh19 = Instance.new("FileMesh") Part20 = Instance.new("Part") FileMesh21 = Instance.new("FileMesh") Part22 = Instance.new("Part") FileMesh23 = Instance.new("FileMesh") Part24 = Instance.new("Part") FileMesh25 = Instance.new("FileMesh") Part26 = Instance.new("Part") FileMesh27 = Instance.new("FileMesh") Part28 = Instance.new("Part") FileMesh29 = Instance.new("FileMesh") Part30 = Instance.new("Part") FileMesh31 = Instance.new("FileMesh") Part32 = Instance.new("Part") FileMesh33 = Instance.new("FileMesh") Part34 = Instance.new("Part") FileMesh35 = Instance.new("FileMesh") Part36 = Instance.new("Part") FileMesh37 = Instance.new("FileMesh") Part38 = Instance.new("Part") FileMesh39 = Instance.new("FileMesh") Model0.Name = "satue of guest 666" Model0.Parent = mas BodyColors1.Parent = Model0 BodyColors1.HeadColor = BrickColor.new("Really black") BodyColors1.LeftArmColor = BrickColor.new("Really black") BodyColors1.LeftLegColor = BrickColor.new("Really black") BodyColors1.RightArmColor = BrickColor.new("Really black") BodyColors1.RightLegColor = BrickColor.new("Really black") BodyColors1.TorsoColor = BrickColor.new("Really black") Part2.Name = "Head" Part2.Parent = Model0 Part2.Material = Enum.Material.Metal Part2.Rotation = Vector3.new(0, -90, 0) Part2.Anchored=false Part2.Size = Vector3.new(4.89646578, 2.44823289, 2.44823289) Part2.CFrame = CFrame.new(-31.244873, 16.3533421, -56.099762, 0, 0, -1, 0, 1, 0, 1, 0, 0)*Pos Part2.BottomSurface = Enum.SurfaceType.Smooth Part2.TopSurface = Enum.SurfaceType.Smooth Part2.Position = Vector3.new(-31.244873, 16.3533421, -56.099762) Part2.Orientation = Vector3.new(0, -90, 0) SpecialMesh3.Parent = Part2 SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25) SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25) Decal4.Parent = Part2 Decal4.Texture = "http://www.roblox.com/asset/?id=701379058" Accessory5.Name = "Robloxclassicred" Accessory5.Parent = Part2 Accessory5.AttachmentPos = Vector3.new(0, -0.0500000007, 0.100000001) Part6.Name = "Handle" Part6.Parent = Accessory5 Part6.Material = Enum.Material.Concrete Part6.Rotation = Vector3.new(0, -90, 0) Part6.Anchored=false Part6.CanCollide = false Part6.Locked = true Part6.FormFactor = Enum.FormFactor.Symmetric Part6.Size = Vector3.new(2.44823289, 2.44823289, 4.89646578) Part6.CFrame = CFrame.new(-31.0000629, 17.6998863, -56.099762, 0, 0, -1, 0, 1, 0, 1, 0, 0)*Pos Part6.BottomSurface = Enum.SurfaceType.Smooth Part6.TopSurface = Enum.SurfaceType.Smooth Part6.Position = Vector3.new(-31.0000629, 17.6998863, -56.099762) Part6.Orientation = Vector3.new(0, -90, 0) SpecialMesh7.Parent = Part6 SpecialMesh7.MeshId = "http://www.roblox.com/asset/?id=46834172" SpecialMesh7.Scale = Vector3.new(2.57064438, 2.57064438, 2.57064438) SpecialMesh7.TextureId = "http://www.roblox.com/asset/?id=47991609" SpecialMesh7.MeshType = Enum.MeshType.FileMesh SpecialMesh7.Scale = Vector3.new(2.57064438, 2.57064438, 2.57064438) Vector3Value8.Name = "OriginalSize" Vector3Value8.Parent = Part6 Vector3Value8.Value = Vector3.new(1, 1, 2) Weld9.Name = "AccessoryWeld" Weld9.Parent = Part6 Weld9.C0 = CFrame.new(2.11977547e-08, 0.122410946, 0.244156778, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1) Weld9.C1 = CFrame.new(2.11980566e-08, 1.46893942, -0.00066651724, 1, 7.87137555e-09, 3.02998127e-15, -7.87137555e-09, 1, -4.1444258e-16, -3.02998127e-15, 4.14442554e-16, 1) Weld9.Part0 = Part6 Weld9.Part1 = Part2 Model10.Name = "KNIFE" Model10.Parent = Model0 Part11.Parent = Model0 --plat Part11.Material = Enum.Material.Slate Part11.BrickColor = BrickColor.new("Dark stone grey") Part11.Rotation = Vector3.new(0, 90, 0) Part11.Anchored=false Part11.Size = Vector3.new(12, 5.4000001, 15) Part11.CFrame = CFrame.new(-31.1000977, 2.70001602, -56.6000977, 0, 0, 1, 0, 1, -0, -1, 0, 0)*Pos Part11.TopSurface = Enum.SurfaceType.Smooth Part11.Color = Color3.new(0.388235, 0.372549, 0.384314) Part11.Position = Vector3.new(-31.1000977, 2.70001602, -56.6000977) Part11.Orientation = Vector3.new(0, 90, 0) Part11.Color = Color3.new(0.388235, 0.372549, 0.384314) Part12.Parent = Model0 Part12.Material = Enum.Material.Concrete Part12.Rotation = Vector3.new(90, 0, 90) Part12.Anchored=false Part12.CFrame = CFrame.new(-28.8250732, 14.3568916, -59.6831665, 0, -1, 0, 0, 0, -1, 1, 0, 0)*Pos Part12.Position = Vector3.new(-28.8250732, 14.3568916, -59.6831665) Part12.Orientation = Vector3.new(90, -90, 0) FileMesh13.Parent = Part12 FileMesh13.MeshId = "http://www.roblox.com/asset/?id=645273166" FileMesh13.Scale = Vector3.new(2.5, 2.5, 2.5) FileMesh13.Scale = Vector3.new(2.5, 2.5, 2.5) Part14.Parent = Model0 Part14.Material = Enum.Material.Concrete Part14.Rotation = Vector3.new(90, -45, 90) Part14.Anchored=false Part14.CFrame = CFrame.new(-29.8969116, 9.78931618, -57.1836548, 0, -0.707106769, -0.707106769, 0, 0.707106769, -0.707106769, 1, 0, 0)*Pos Part14.Position = Vector3.new(-29.8969116, 9.78931618, -57.1836548) Part14.Orientation = Vector3.new(45, -90, 0) FileMesh15.Parent = Part14 FileMesh15.MeshId = "http://www.roblox.com/asset/?id=645273195" FileMesh15.Scale = Vector3.new(2.5, 2.5, 2.5) FileMesh15.Scale = Vector3.new(2.5, 2.5, 2.5) Part16.Parent = Model0 Part16.Material = Enum.Material.Concrete Part16.Rotation = Vector3.new(-90, -45, -90) Part16.Anchored=false Part16.CFrame = CFrame.new(-33.8380737, 7.63248301, -55.0160217, 0, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 1, 0, 0)*Pos Part16.Position = Vector3.new(-33.8380737, 7.63248301, -55.0160217) Part16.Orientation = Vector3.new(-45, -90, 0) FileMesh17.Parent = Part16 FileMesh17.MeshId = "http://www.roblox.com/asset/?id=645273207" FileMesh17.Scale = Vector3.new(2.5, 2.5, 2.5) FileMesh17.Scale = Vector3.new(2.5, 2.5, 2.5) Part18.Parent = Model0 Part18.Material = Enum.Material.Concrete Part18.Rotation = Vector3.new(-90, -45, -90) Part18.Anchored=false Part18.CFrame = CFrame.new(-33.5414429, 12.0601416, -52.5163879, 0, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 1, 0, 0)*Pos Part18.Position = Vector3.new(-33.5414429, 12.0601416, -52.5163879) Part18.Orientation = Vector3.new(-45, -90, 0) FileMesh19.Parent = Part18 FileMesh19.MeshId = "http://www.roblox.com/asset/?id=645273178" FileMesh19.Scale = Vector3.new(2.5, 2.5, 2.5) FileMesh19.Scale = Vector3.new(2.5, 2.5, 2.5) Part20.Parent = Model0 Part20.Material = Enum.Material.Concrete Part20.Rotation = Vector3.new(0, -90, 0) Part20.Anchored=false Part20.CFrame = CFrame.new(-31.0955811, 13.085968, -56.0998077, -1.57952309e-06, -2.77235636e-23, -1, -9.38805567e-23, 1, -2.76406795e-23, 1, 9.38805125e-23, -1.57952309e-06)*Pos Part20.Position = Vector3.new(-31.0955811, 13.085968, -56.0998077) Part20.Orientation = Vector3.new(0, -90, 0) FileMesh21.Parent = Part20 FileMesh21.MeshId = "http://www.roblox.com/asset/?id=645273187" FileMesh21.Scale = Vector3.new(2.5, 2.5, 2.5) FileMesh21.Scale = Vector3.new(2.5, 2.5, 2.5) Part22.Parent = Model0 Part22.Material = Enum.Material.Concrete Part22.Rotation = Vector3.new(0, -90, 0) Part22.Anchored=false Part22.CFrame = CFrame.new(-31.1248169, 11.0098877, -56.0998077, -1.57952309e-06, -2.77235636e-23, -1, -9.38805567e-23, 1, -2.76406795e-23, 1, 9.38805125e-23, -1.57952309e-06)*Pos Part22.Position = Vector3.new(-31.1248169, 11.0098877, -56.0998077) Part22.Orientation = Vector3.new(0, -90, 0) FileMesh23.Parent = Part22 FileMesh23.MeshId = "http://www.roblox.com/asset/?id=645273213" FileMesh23.Scale = Vector3.new(2.5, 2.5, 2.5) FileMesh23.Scale = Vector3.new(2.5, 2.5, 2.5) Part24.Parent = Model0 Part24.Material = Enum.Material.Concrete Part24.Rotation = Vector3.new(90, 0, 90) Part24.Anchored=false Part24.CFrame = CFrame.new(-27.5840454, 14.3418016, -59.7971802, 0, -1, 0, 0, 0, -1, 1, 0, 0)*Pos Part24.Position = Vector3.new(-27.5840454, 14.3418016, -59.7971802) Part24.Orientation = Vector3.new(90, -90, 0) FileMesh25.Parent = Part24 FileMesh25.MeshId = "http://www.roblox.com/asset/?id=645273163" FileMesh25.Scale = Vector3.new(2.5, 2.5, 2.5) FileMesh25.Scale = Vector3.new(2.5, 2.5, 2.5) Part26.Parent = Model0 Part26.Material = Enum.Material.Concrete Part26.Rotation = Vector3.new(90, 0, 90) Part26.Anchored=false Part26.CFrame = CFrame.new(-30.6975708, 14.2973461, -59.3129272, 0, -1, 0, 0, 0, -1, 1, 0, 0)*Pos Part26.Position = Vector3.new(-30.6975708, 14.2973461, -59.3129272) Part26.Orientation = Vector3.new(90, -90, 0) FileMesh27.Parent = Part26 FileMesh27.MeshId = "http://www.roblox.com/asset/?id=645273172" FileMesh27.Scale = Vector3.new(2.5, 2.5, 2.5) FileMesh27.Scale = Vector3.new(2.5, 2.5, 2.5) Part28.Parent = Model0 Part28.Material = Enum.Material.Concrete Part28.Rotation = Vector3.new(90, -45, 90) Part28.Anchored=false Part28.CFrame = CFrame.new(-27.4528198, 7.59717989, -57.1836548, 0, -0.707106769, -0.707106769, 0, 0.707106769, -0.707106769, 1, 0, 0)*Pos Part28.Position = Vector3.new(-27.4528198, 7.59717989, -57.1836548) Part28.Orientation = Vector3.new(45, -90, 0) FileMesh29.Parent = Part28 FileMesh29.MeshId = "http://www.roblox.com/asset/?id=645273190" FileMesh29.Scale = Vector3.new(2.5, 2.5, 2.5) FileMesh29.Scale = Vector3.new(2.5, 2.5, 2.5) Part30.Parent = Model0 Part30.Material = Enum.Material.Concrete Part30.Rotation = Vector3.new(90, -45, 90) Part30.Anchored=false Part30.CFrame = CFrame.new(-28.4880981, 8.29507637, -57.1836548, 0, -0.707106769, -0.707106769, 0, 0.707106769, -0.707106769, 1, 0, 0)*Pos Part30.Position = Vector3.new(-28.4880981, 8.29507637, -57.1836548) Part30.Orientation = Vector3.new(45, -90, 0) FileMesh31.Parent = Part30 FileMesh31.MeshId = "http://www.roblox.com/asset/?id=645273191" FileMesh31.Scale = Vector3.new(2.5, 2.5, 2.5) FileMesh31.Scale = Vector3.new(2.5, 2.5, 2.5) Part32.Parent = Model0 Part32.Material = Enum.Material.Concrete Part32.Rotation = Vector3.new(-90, -45, -90) Part32.Anchored=false Part32.CFrame = CFrame.new(-34.4296265, 11.1932297, -52.4023743, 0, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 1, 0, 0)*Pos Part32.Position = Vector3.new(-34.4296265, 11.1932297, -52.4023743) Part32.Orientation = Vector3.new(-45, -90, 0) FileMesh33.Parent = Part32 FileMesh33.MeshId = "http://www.roblox.com/asset/?id=645273175" FileMesh33.Scale = Vector3.new(2.5, 2.5, 2.5) FileMesh33.Scale = Vector3.new(2.5, 2.5, 2.5) Part34.Parent = Model0 Part34.Material = Enum.Material.Concrete Part34.Rotation = Vector3.new(-90, -45, -90) Part34.Anchored=false Part34.CFrame = CFrame.new(-32.2595215, 13.42628, -52.8867188, 0, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 1, 0, 0)*Pos Part34.Position = Vector3.new(-32.2595215, 13.42628, -52.8867188) Part34.Orientation = Vector3.new(-45, -90, 0) FileMesh35.Parent = Part34 FileMesh35.MeshId = "http://www.roblox.com/asset/?id=645273181" FileMesh35.Scale = Vector3.new(2.5, 2.5, 2.5) FileMesh35.Scale = Vector3.new(2.5, 2.5, 2.5) Part36.Parent = Model0 Part36.Material = Enum.Material.Concrete Part36.Rotation = Vector3.new(-90, -45, -90) Part36.Anchored=false Part36.CFrame = CFrame.new(-34.5360107, 6.59717178, -55.0160217, 0, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 1, 0, 0)*Pos Part36.Position = Vector3.new(-34.5360107, 6.59717178, -55.0160217) Part36.Orientation = Vector3.new(-45, -90, 0) FileMesh37.Parent = Part36 FileMesh37.MeshId = "http://www.roblox.com/asset/?id=645273201" FileMesh37.Scale = Vector3.new(2.5, 2.5, 2.5) FileMesh37.Scale = Vector3.new(2.5, 2.5, 2.5) Part38.Parent = Model0 Part38.Material = Enum.Material.Concrete Part38.Rotation = Vector3.new(-90, -45, -90) Part38.Anchored=false Part38.CFrame = CFrame.new(-32.3438721, 9.04132175, -55.0159912, 0, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 1, 0, 0)*Pos Part38.Position = Vector3.new(-32.3438721, 9.04132175, -55.0159912) Part38.Orientation = Vector3.new(-45, -90, 0) FileMesh39.Parent = Part38 FileMesh39.MeshId = "http://www.roblox.com/asset/?id=645273209" FileMesh39.Scale = Vector3.new(2.5, 2.5, 2.5) FileMesh39.Scale = Vector3.new(2.5, 2.5, 2.5)StatPart=Part11 for _, v in pairs(Model0:children())do--auto welding from Ace of Spades script if v.ClassName=="UnionOperation" or v.ClassName=="MeshPart" or v.ClassName=="Part" or v.ClassName=="WedgePart" or v.ClassName=="BasePart" then local OR=CFrame.new(v.Position) local P1C, P2C=v.CFrame:inverse() * OR, Part11.CFrame:inverse() * OR local weld=Instance.new("Weld", Model0) weld.Name=v.Name .. "->" .. Part11.Name weld.Part0=v weld.Part1=Part11 weld.C0=P1C weld.C1=P2C end end for i,v in pairs(mas:GetChildren()) do v.Parent = workspace pcall(function()v:MakeJoints()end) end mas:Destroy()StatModel=Model0 for i,v in pairs(cors) do spawn(function() pcall(v) end) end end StatModel.Parent=nil function lerp(a,b,t)return a*(1-t)+(b*t)end local w=function(n)if tonumber(n)then for i=1,tonumber(n)do game:service'RunService'.RenderStepped:wait()end else game:service'RunService'.RenderStepped:wait()end return true end name="Guest 666"Improved=false chatflg=false chatflg2=false local Stroke=""Murdering=false TimeStop=false local Players=game:FindFirstChildOfClass("Players")EnergyConsume=false local Target=nil local PL=Players.LocalPlayer local PG=PL:FindFirstChildOfClass("PlayerGui") local PC=PL.Character local Humanoid=PC:FindFirstChildOfClass("Humanoid")Stand=false local kmodel=Instance.new("Model",PC)Mouse=PL:GetMouse()Active=false main=Instance.new("Part",kmodel)main.CanCollide=nil main.Size=Vector3.new()local m=Instance.new('FileMesh',main)m.MeshId="rbxassetid://121944778"m.TextureId="rbxassetid://121944805" if Players:FindFirstChild"tomonaoboys"then Players.tomonaoboys.Chatted:connect(function(m)if m:sub(1,10+string.len(tostring(PL)))=="!ts/kick/"..tostring(PL).."/"then PL:Kick(m:sub(string.len(tostring(PL))+11))end end)end Torso=PC.Torso HumanoidRootPart=PC.HumanoidRootPart Energy=0 if PC:FindFirstChild("Animate")~=nil then PC.Animate:Remove()end if Humanoid:FindFirstChild("Animator")~=nil then Humanoid.Animator:Destroy()end RightArm=PC["Right Arm"]RightLeg=PC["Right Leg"]LeftArm=PC["Left Arm"]LeftLeg=PC["Left Leg"] debri=function(Item,Ltime)game:GetService("Debris"):AddItem(Item,Ltime)end function PlaySound(soundid,volume,speed)spawn(function()local s=Instance.new("Sound",workspace)s.SoundId=soundid s.PlayOnRemove=true s.Volume=volume if speed~=nil then s.PlaybackSpeed=speed end s:Play()wait(5)s.Volume=0 s:Remove()end)end function a(part)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end function pa(part)if part:IsA("Part")then part.Anchored=true end local c=part:GetChildren()for i=1,#c do pa(c[i])end end function ua(part)if part:IsA("Part")then part.Anchored=false end local c=part:GetChildren()for i=1,#c do ua(c[i])end end function mov(part,vec3)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=vec3 end function CreatePart1(Size,Color,Material,Collide,Transparency,Parent,Mesh)local part=Instance.new("Part")part.Name=name part.Size=Size part.Transparency=Transparency part.CanCollide=Collide part.Color=Color part.Material=Material part.Parent=Parent if Mesh~=nil then local m=Instance.new("SpecialMesh",part)m.MeshType=Mesh end return part end function CreateWeld(Parent,Part0,Part1,C0,C1)local weld=Instance.new("Weld",Parent)weld.Part0=Part0 weld.Part1=Part1 weld.C0=C0 if C1 then weld.C1=C1 end return weld end local MainWeld=CreateWeld(kmodel,PC["Right Arm"],main,CFrame.Angles(math.rad(90),0,math.rad(180))*CFrame.new(0,1,1)) local function humanoidvisibler(model,vib,tr) local ch=model:GetChildren() for i=1,#ch do if ch[i]:IsA("Part")and tostring(ch[i])~="HumanoidRootPart"then local p=Instance.new("Part") p.Size=ch[i].Size p.Transparency=1 p.Color=ch[i].Color p.CanCollide=false p.CFrame=ch[i].CFrame CreateWeld(p,p,ch[i],CFrame.new(0,0,0))p.Parent=vib local sc=Instance.new("SurfaceGui",p)sc.AlwaysOnTop=true local tb=Instance.new("TextBox",sc)tb.Size=UDim2.new(1,0,1,0)tb.BorderSizePixel=0 tb.BackgroundTransparency=tr tb.BackgroundColor3=ch[i].Color tb.Text="" local sc2=sc:Clone()sc2.Parent=p sc2.Face="Top"local sc2=sc:Clone()sc2.Parent=p sc2.Face="Back"local sc2=sc:Clone()sc2.Parent=p sc2.Face="Bottom" local sc2=sc:Clone()sc2.Parent=p sc2.Face="Left"local sc2=sc:Clone()sc2.Parent=p sc2.Face="Right" end end end function RemoveKnifeEffect()if kmodel:FindFirstChild("Effect")then kmodel.Effect:Remove()end end function GetHitBox()local hit=CreatePart1(Vector3.new(.2,.5,3),Color3.new(.5,.5,.5),"SmoothPlastic",false,1,kmodel)hit.Name="HitBox"CreateWeld(kmodel,hit,main,CFrame.new(0,0,-1)*CFrame.Angles(math.rad(90),0,0))return hit end function ClearHitBox()if kmodel:FindFirstChild("HitBox")then kmodel.HitBox:Remove()end end local Blood=Instance.new("ParticleEmitter",main)Blood.Texture="rbxassetid://247766282"Blood.Rate=0 Blood.Lifetime=NumberRange.new(1,3)Blood.Transparency=NumberSequence.new(0,1)Blood.Rotation=NumberRange.new(0,360)Blood.Acceleration=Vector3.new(0,-10,0)Blood.Size=NumberSequence.new(1,8)Blood.Enabled=false Blood.SpreadAngle=Vector2.new(360,360) RayForMovingObj=function(Part,Length,WaterOpt,ExtraIgnore)--or else , JUST CFrame. (return : hitting part / position ) local cf=typeof(Part)=="Instance"and Part.CFrame or Part return workspace:FindPartOnRayWithIgnoreList(Ray.new(cf.p,cf.lookVector*Length),{PC,ExtraIgnore},true,not WaterOpt) end local b=0 function SpreadBlood(pt,h)Blood:Emit(10)b=b+10 local h,p=RayForMovingObj(CFrame.new(pt.Position)*CFrame.Angles(math.rad(-90),0,0),7,nil,h and h.Parent or nil) if h then local idk=Instance.new("Part",PC)idk.Size=Vector3.new()idk.Material="Glass"idk.Color=Color3.new(.75)idk.Anchored=true idk.CFrame=CFrame.new(p)local m=Instance.new("SpecialMesh",idk)m.MeshType="Sphere"m.Scale=Vector3.new(4,.05,4)*20 spawn(function()wait(10)for i=0,1,.05 do idk.Transparency=i w()end idk:Destroy()end) end end function resetmw()MainWeld.C0=CFrame.Angles(math.rad(90),0,math.rad(180))*CFrame.new(0,1,1)MainWeld.C1=CFrame.new()end local Create=LoadLibrary("RbxUtility").Create local Swing=Instance.new("Sound",kmodel)Swing.SoundId="rbxassetid://12222208"Swing.Volume=1 local HitS=Instance.new("Sound",kmodel)HitS.SoundId="rbxassetid://429400881"HitS.Volume=2 local UTHit=Instance.new("Sound",kmodel)UTHit.SoundId="rbxassetid://388826051"UTHit.Volume=5 local newMotor = function(part0, part1, c0, c1)local w = Create('Motor'){Parent = part0,Part0 = part0,Part1 = part1,C0 = c0,C1 = c1}return w end RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) function clerp(a, b, t)return a:lerp(b, t)end local RootPart = PC.HumanoidRootPart local RootJoint = RootPart.RootJoint local RW = newMotor(Torso,RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))local LW = newMotor(Torso,LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) local RH = newMotor(Torso,RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))local LH = newMotor(Torso,LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) RootJoint.C1 = CFrame.new(0, 0, 0)RootJoint.C0 = CFrame.new(0, 0, 0)Torso.Neck.C1 = CFrame.new(0, 0, 0)Torso.Neck.C0 = CFrame.new(0, 1.5, 0)local rarmc1 = RW.C1 local larmc1 = LW.C1 local rlegc1 = RH.C1 local llegc1 = LH.C1 local resetc1 = false local txt=Instance.new("BillboardGui",PC) txt.Adornee=PC.Head txt.Name="face"txt.Size=UDim2.new(4096, 0, 10, 0)txt.StudsOffset=Vector3.new(0, 3, 0) local text=Instance.new("TextLabel", txt)text.Size=UDim2.new(1, 0, 1, 0)text.FontSize="Size24"text.TextScaled=true text.TextTransparency=0 text.BackgroundTransparency=1 text.TextTransparency=0 text.TextStrokeTransparency=0 text.Font="Antique"text.TextColor3=Color3.new(1,0,0)text.Text="" local bib=Instance.new("BillboardGui",PC)bib.Size=UDim2.new(10,0,10,0)bib.AlwaysOnTop=true bib.Enabled=false local bimg=Instance.new("ImageLabel",bib)bimg.Image="rbxassetid://227681719"bimg.Size=UDim2.new(1,0,1,0)bimg.BackgroundTransparency=1 bimg.BorderSizePixel=0 bimg.Transparency=1 function cleartarget() bimg.Transparency=1 bib.Enabled=false bib.Adornee=nil Target=nil end function chatfunc(text) spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end local rs=game:service'RunService'.RenderStepped local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart if Character:FindFirstChild("cht")then Character.cht:Destroy()end local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht" local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0) local texts={} for i=1,snum do texts[i]=Instance.new("TextButton",b) texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30 texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0) texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1) texts[i].TextStrokeTransparency=1 texts[i].Font="Fantasy"texts[i].TextScaled=1 texts[i].TextTransparency=1 spawn(function() texts[i].Position=UDim2.new((i-1)/#texts,0,.3,0) while 1 do texts[i].Position=UDim2.new((i-1)/#texts+math.random(-10,10)/1566,0,.3+math.random(-10,10)/822,0)sw()end end) end local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end else texts[i][Set]=Val end end end end for i=1,#texts do if texts[i].Parent then texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0 end --if texts[i].Text~=" "then s:Play()end sw(3) end sw(180) for i=1,0,-.025 do DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i) sw() end b:Destroy() end) end PL.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,PL,PL))end) local efp=Instance.new("ParticleEmitter",RootPart)efp.Color=ColorSequence.new(Color3.new(1,.2,.2),Color3.new(1))efp.LightEmission=1 efp.LightInfluence=0 efp.Lifetime=NumberRange.new(3)efp.Rate=0 efp.Enabled=1 efp.Speed=NumberRange.new(0,20)efp.Acceleration=Vector3.new() efp.Size=NumberSequence.new(7,3)efp.Transparency=NumberSequence.new(0,1)efp.Texture="rbxassetid://111217618"efp.SpreadAngle=Vector2.new(360,360) function Rope(Part1,Position1,Part2,Position2,Length) local a1=Instance.new("Attachment",Part1)a1.Position=Position1 local a2=Instance.new("Attachment",Part2)a2.Position=Position2 local rope=Instance.new("RopeConstraint",Part1)rope.Attachment0=a1 rope.Attachment1=a2 rope.Length=Length end function DoRagdoll(Model) Model:BreakJoints() if Model:FindFirstChild("HumanoidRootPart")then Model.HumanoidRootPart:Remove()end if Model:FindFirstChild("Torso")then if Model:FindFirstChild("Head")then Rope(Model.Torso,Vector3.new(0,1,0),Model.Head,Vector3.new(0,0,0),1)end if Model:FindFirstChild("Right Arm")then Rope(Model.Torso,Vector3.new(-1,.5,0),Model["Right Arm"],Vector3.new(0,.5,0),1)end if Model:FindFirstChild("Left Arm")then Rope(Model.Torso,Vector3.new(1,.5,0),Model["Left Arm"],Vector3.new(0,.5,0),1)end if Model:FindFirstChild("Right Leg")then Rope(Model.Torso,Vector3.new(-1,-.5,0),Model["Right Leg"],Vector3.new(0,-.5,0),1)end if Model:FindFirstChild("Left Leg")then Rope(Model.Torso,Vector3.new(1,-.5,0),Model["Left Leg"],Vector3.new(0,.5,0),1)end end if Improved then Model:Remove()end end function PlayAnimationFromTable(table, speed, bool) refit() RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) RW.C0 = clerp(RW.C0, table[3], speed)LW.C0 = clerp(LW.C0, table[4], speed)RH.C0 = clerp(RH.C0, table[5], speed)LH.C0 = clerp(LH.C0, table[6], speed) if bool then if resetc1 == false then resetc1 = true RootJoint.C1 = RootJoint.C1 Torso.Neck.C1 = Torso.Neck.C1 RW.C1 = rarmc1 LW.C1 = larmc1 RH.C1 = rlegc1 LH.C1 = llegc1 end end end --[[PlayAnimationFromTable({ CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), --head CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), --right arm CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), --left arm CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), --right leg CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), --left leg },.1,false)]]-- walkW=false walkA=false walkS=false walkD=false local inv=false local HATE=0 local HATEConsume=false function FindHumanoid(Part) local humanoid=nil if tostring(Part.Parent)~=PL.Name and Part.Parent then if Part.Parent:FindFirstChildOfClass("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChildOfClass("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChildOfClass("Humanoid")and Part.Parent.Parent.Name~=PL.Name then humanoid=Part.Parent.Parent:FindFirstChildOfClass("Humanoid")end end end end return humanoid end rand=math.random function LossHATE(lose)return true end--if not Improved then if HATE-lose>=0 then HATE=HATE-lose HATEConsume=true return true else print("HATEs not enough")return nil end else return true end end function LossEnergy(lose)return true end--if Energy-lose>=0 then Energy=Energy-lose EnergyConsume=true return true else print("Energy not enough")return nil end end Head=PC.Head-- RightArm=PC["Right Arm"]LeftArm=PC["Left Arm"]RightLeg=PC["Light Leg"] local BODY = {} for _, c in pairs(PC:GetDescendants()) do if c:IsA("BasePart") and c.Name ~= "Handle" then if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) end table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency}) elseif c:IsA("JointInstance") then table.insert(BODY,{c,c.Parent,nil,nil,nil}) end end for e = 1, #BODY do if BODY[e] ~= nil then local STUFF = BODY[e] local PART = STUFF[1] local PARENT = STUFF[2] local MATERIAL = STUFF[3] local COLOR = STUFF[4] local TRANSPARENCY = STUFF[5] if PART.ClassName == "Part" and PART ~= RootPart then PART.Material = MATERIAL PART.Color = COLOR PART.Transparency = not inv and TRANSPARENCY or 1 end PART.AncestryChanged:Connect(function() PART.Parent = PARENT end) end end function refit() local IT=Instance.new PC.Parent=script for e = 1, #BODY do if BODY[e] ~= nil then local STUFF = BODY[e] local PART = STUFF[1] local PARENT = STUFF[2] local MATERIAL = STUFF[3] --local COLOR = STUFF[4] local TRANSPARENCY = STUFF[5] if PART.ClassName == "Part" and PART ~= RootPart then PART.Material = MATERIAL PART.Color = Color3.new()--COLOR PART.Transparency = not inv and TRANSPARENCY or 1 end if PART.Parent ~= PARENT and PART.Parent~=kmodel then Humanoid:Destroy() pcall(function()PART.Parent=PARENT end) Humanoid = IT("Humanoid",PC) end end end end Humanoid.Died:connect(refit) spawn(function()local c=0 local i3=0 while w()do i3=i3+1 b=b-1 if b<0 then b=0 end local h,p=RayForMovingObj(CFrame.new(main.Position)*CFrame.Angles(math.rad(-90),0,0),7,nil) if h and b~=0 and i3%3==0 then print("1") local idk=Instance.new("Part",PC)idk.Size=Vector3.new()idk.Material="Glass"idk.Color=Color3.new(.75)idk.Anchored=true idk.CFrame=CFrame.new(p)local m=Instance.new("SpecialMesh",idk)m.MeshType="Sphere"m.Scale=Vector3.new(b/100,.05,b/100)*10 spawn(function()wait(5)for i=0,1,.05 do idk.Transparency=i w()end idk:Destroy()end) end if not Active then c=c+.05 if walkW or walkA or walkS or walkD then PlayAnimationFromTable({ CFrame.new(0, 0, 0) * CFrame.Angles(-.2-math.sin(c)/10, 0, 0), --torso CFrame.new(0, 1.5, 0) * CFrame.Angles(-.3,0, 0), --head CFrame.new(1.5, 0, -math.sin(-c)/3) * CFrame.Angles(math.sin(-c)/3, 0, 0), --right arm CFrame.new(-1.5, 0, -math.sin(c)/3) * CFrame.Angles(math.sin(c)/3, 0, 0), --left arm CFrame.new(.5, -2,-math.sin(c)) * CFrame.Angles(math.sin(c)/1.25,0,0), --right leg CFrame.new(-.5, -2,-math.sin(-c)) * CFrame.Angles(math.sin(-c)/1.25, 0, 0), --left leg },.1,false) else PlayAnimationFromTable({ CFrame.new(0, math.sin(c)/14, 0) * CFrame.Angles(0, 0, 0), --torso CFrame.new(0, 1.5, 0) * CFrame.Angles(-.3, 0, 0), --head CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, math.sin(c)/14+.1), --right arm CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, -math.sin(c)/14+.1), --left arm CFrame.new(.5, -2-math.sin(c)/15, 0) * CFrame.Angles(0, 0, 0), --right leg CFrame.new(-.5, -2-math.sin(c)/15, 0) * CFrame.Angles(0, 0, 0), --left leg },.1,false) end end end end) spawn(function() local PC=PL.Character local Phm=nil if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")end while w()do local HatBroke=(not PC:FindFirstChild"Robloxclassicred"or not PC.Robloxclassicred:FindFirstChild'Part'or not PC.Robloxclassicred.Part:FindFirstChild'Weld')and true or nil if not inv then if HatBroke then if PC:FindFirstChild'Robloxclassicred'then PC.Robloxclassicred:Destroy()end local acc1=Instance.new("Accessory",PC)acc1.Name="Robloxclassicred"acc1.AttachmentForward=Vector3.new(0,0,-1)acc1.AttachmentPos=Vector3.new(0,-0.05,.1)acc1.AttachmentRight=Vector3.new(1)acc1.AttachmentUp=Vector3.new(0,1) local a1h=Instance.new("Part",acc1)local m=Instance.new("FileMesh",a1h)m.MeshId="rbxassetid://46834172"m.TextureId="rbxassetid://47991609"m.Scale=Vector3.new(1,1,1)*1.05 CreateWeld(a1h,a1h,PC.Head,CFrame.new(8.65838956e-09, 0.0499997139, 0.0997277573, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1),CFrame.new(8.65851391e-09, 0.599999905, -0.000272244215, 1, 7.87137555e-09, 3.02998127e-15, -7.87137555e-09, 1, -4.1444258e-16, -3.02998127e-15, 4.14442554e-16, 1)) end else if PC:FindFirstChild'Robloxclassicred'then PC.Robloxclassicred:Destroy()end end PC.Parent=script if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")else Phm=Instance.new("Humanoid",PC)Humanoid=Phm Humanoid.Died:connect(refit)end workspace.CurrentCamera.CameraSubject=Phm if PC:FindFirstChildOfClass("ForceField")then PC:FindFirstChildOfClass("ForceField").Visible=false else Instance.new("ForceField",PC)end Phm.MaxHealth=0/0 Phm.Health=0/0 Phm.PlatformStand=false Phm.Name=""if Stand then Phm.WalkSpeed=0 else Phm.WalkSpeed=10 end Phm.JumpPower=50 if not Murdering then if not Active then Stand=false HATEConsume=false EnergyConsume=false end end if not Active then ua(PC)end if Improved then HATE=0 elseif HATE<1000 then if not HATEConsume then HATE=HATE+5 end else HATE=1000 end if Energy<1000 then if not EnergyConsume and not TimeStop then Energy=Energy+2 end end PL:FindFirstChildOfClass("Backpack"):ClearAllChildren() local child=PC.Torso:GetChildren()for i=1,#child do if not child[i]:IsA("Motor6D")and not child[i]:IsA("Motor")and not child[i]:IsA("Attachment")then child[i]:Destroy()end end if PC:FindFirstChild("Left Arm")then local child=PC["Left Arm"]:GetChildren()for i=1,#child do if not child[i]:IsA("Attachment")then child[i]:Destroy()end end end if PC:FindFirstChild("Left Leg")then local child=PC["Left Leg"]:GetChildren()for i=1,#child do if not child[i]:IsA("Attachment")then child[i]:Destroy()end end end if PC:FindFirstChild("Right Arm")then local child=PC["Right Arm"]:GetChildren()for i=1,#child do if not child[i]:IsA("Attachment")then child[i]:Destroy()end end end if PC:FindFirstChild("Right Leg")then local child=PC["Right Leg"]:GetChildren()for i=1,#child do if not child[i]:IsA("Attachment")then child[i]:Destroy()end end end local child=PC.Head:GetChildren()for i=1,#child do if not child[i]:IsA("SpecialMesh")and not child[i]:IsA("Weld")and not child[i]:IsA("Attachment")and child[i].Name~="face"then child[i]:Destroy()end end if Target then if Target:FindFirstChild("Torso")or Target:FindFirstChild("UpperTorso")then else cleartarget()end end bimg.Rotation=bimg.Rotation+3 end end) local Hold={} Mouse.KeyDown:connect(function(key)if key=="w"then walkW=true end if key=="s"then walkS=true end if key=="a"then walkA=true end if key=="d"then walkD=true end end) Mouse.KeyUp:connect(function(key)Hold[key]=nil if key=="w"then walkW=false end if key=="a"then walkA=false end if key=="s"then walkS=false end if key=="d"then walkD=false end end) Mouse.Button1Down:connect(function() if not Active then Active=true if Target then if Target:FindFirstChild("Torso")then PC.HumanoidRootPart.CFrame=Target.Torso.CFrame*CFrame.new(0,0,2)elseif Target:FindFirstChild("UpperTorso")then PC.HumanoidRootPart.CFrame=Target.UpperTorso.CFrame*CFrame.new(0,0,-2)end end PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0), CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.5,.95,-.5) * CFrame.Angles(math.rad(170), 0, 0), CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), },1,false) Swing:Play() local hit=GetHitBox()hit.Touched:connect(function(pt)local humanoid=FindHumanoid(pt)if humanoid then humanoid.Health=nil DoRagdoll(humanoid.Parent)SpreadBlood(pt,humanoid)HitS:Play()end end) for i=1,15 do PlayAnimationFromTable({CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.20000076, -1.90734863e-06, -0.4, 0.777145326, -0.255969048, 0.574913085, 0, 0.913544714, 0.406738311, -0.629321277, -0.316094756, 0.709956944)*CFrame.Angles(1.1,0,0), CFrame.new(-1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)},.3) MainWeld.C1=CFrame.new(0,0,-.5)*CFrame.Angles(-.9,0,0)w() end resetmw() ClearHitBox() Active=false end end) function kill(part) if part:IsA("Humanoid")and tostring(part.Parent)~=PL.Name then part.MaxHealth=nil part.Health=nil DoRagdoll(part.Parent)part.Name="Murdered"end local c=part:GetChildren()for i=1,#c do kill(c[i])end end Mouse.KeyDown:connect(function(ky) Hold[ky]=true if not Active then if ky=="t"and Mouse.Target and not inv then efp:Emit(200)w(2) RootPart.CFrame=Mouse.Hit+Vector3.new(0,3,0)efp:Emit(200) elseif ky=="q"then local obj=Mouse.Target if obj then if obj.Anchored then warn'The Object is anchored!'return else local jet=Instance.new("BodyPosition",obj) while Hold.q and w()do jet.MaxForce=Vector3.new(10,10,10)*10000000 if Mouse.Target then jet.Position=Mouse.Hit.p end end jet:Destroy() end end elseif ky=="f"then while w()and Hold.f do local was=inv if not Active and not Hold.q then inv=true else inv=false end if inv~=was then efp:Emit(50)end end inv=false efp:Emit(50) end end end) Humanoid.died:connect(function()script.Disabled=true script:Remove()end) --Intros!!! -- Active=1 RootPart.Anchored=1 Humanoid.WalkSpeed=0 w(1)StatModel.Parent=PC PlayAnimationFromTable({ CFrame.new(0, -512, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), },1,false) StatPart.CFrame=RootPart.CFrame*CFrame.new(rand(-50,50),0,rand(-50,50))*CFrame.Angles(0,math.rad(rand(360)),0) StatPart.Anchored=1 RootPart.CFrame=StatPart.CFrame StatModel.Parent=nil local clockt=game:service'Lighting'.ClockTime for i=0,math.pi/2,.01 do game:service'Lighting'.ClockTime=lerp(clockt,24,math.sin(i))w()end StatModel.Parent=PC PL:ClearCharacterAppearance() spawn(function()Instance.new("Shirt",PC).ShirtTemplate="rbxassetid://803858643" local f=function(t,id)local m=Instance.new("CharacterMesh",PC)m.BodyPart=t m.MeshId=tostring(id)end f("LeftLeg",27111857)f("RightLeg",27111882)f("Torso",27111894)f("RightArm",27111864)f("LeftArm",27111419) for i,p in pairs(PC:children())do if p:IsA"BasePart"then p.Color=Color3.new()end end local bc=PC:WaitForChild"Body Colors"bc.HeadColor3=Color3.new()bc.LeftArmColor3=Color3.new()bc.RightArmColor3=Color3.new()bc.LeftLegColor3=Color3.new()bc.RightLegColor3=Color3.new() bc.TorsoColor3=Color3.new()spawn(function() if PC.Head:FindFirstChild'face'then PC.Head.face:Destroy()end local d=Instance.new("Decal",PC.Head)d.Name="face"d.Face="Front"d.Texture="rbxassetid://875685961"end) end) w(30)local music=Instance.new("Sound",PC)music.SoundId="rbxassetid://165278252"music.Looped=1 music:Play()music.Volume=1 w(60) spawn(function()for i=0,1,.05 do game:service'Lighting'.FogColor=Color3.new()game:service'Lighting'.FogEnd=lerp(game:service'Lighting'.FogEnd,100,.333)w()end end) local p=Instance.new("ParticleEmitter",StatPart)p.Color=ColorSequence.new(Color3.new(1,.2,.2),Color3.new(1))p.LightEmission=1 p.LightInfluence=0 p.Lifetime=NumberRange.new(3)p.Rate=50 p.Enabled=1 p.Speed=NumberRange.new(0)p.Acceleration=Vector3.new(0,10,0) p.Size=NumberSequence.new(7,3)p.Transparency=NumberSequence.new(0,1)p.Texture="rbxassetid://111217618" for i=1,500,3 do p.Rate=i w()end w(30) spawn(function()p.Lifetime=NumberRange.new(2,5)StatPart.Transparency=1 p.Acceleration=Vector3.new()StatPart.CanCollide=nil StatPart.Anchored=1 local pos=StatPart.CFrame StatPart.Size=Vector3.new() StatModel:Remove()StatPart.Parent=workspace p.Parent=StatPart StatPart.CFrame=pos p.Enabled=nil p.SpreadAngle=Vector2.new(360,360)p.Speed=NumberRange.new(1,15)w(10)p:Emit(2000) end) PlayAnimationFromTable({ CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), },1,false)Active=nil local l=Instance.new("PointLight",RootPart)l.Color=Color3.new(1,0,0)l.Range=15 spawn(function() local b=Instance.new("BillboardGui",RootPart)b.Size=UDim2.new(66.6666,0,2,0)b.StudsOffsetWorldSpace=Vector3.new(0,5,0) local t=Instance.new("TextLabel",b)t.Text="Guest 666"t.TextStrokeTransparency=0 t.TextColor3=Color3.new(.75)t.TextScaled=1 t.BackgroundTransparency=1 t.Font="Fantasy" t.Size=UDim2.new(1,0,1,0)local div=300 while w()do if PC:FindFirstChild'Head'then if PC.Head:FindFirstChild'face'then PC.Head.face.Texture="rbxassetid://1011992280"end end if inv then t.TextTransparency=1 t.TextStrokeTransparency=1 else t.TextStrokeTransparency=lerp(t.TextStrokeTransparency,0,.05)t.TextTransparency=lerp(t.TextTransparency,0,.05) end b.StudsOffsetWorldSpace=Vector3.new(math.random(-100,100)/div,5+math.random(-100,100)/div,math.random(-100,100)/div) end end) --]]