local stats = {"Strenght","Defense","Blade","Gun","Fruit","Level"} game:GetService("ReplicatedStorage").Remotes.ServerHandler:FireServer("PointsControl", "addPoints", nil, "Stamina", -10000) for i,v in pairs(stats) do game:GetService("ReplicatedStorage").Remotes.ServerHandler:FireServer("PointsControl", "addPoints", nil, v, 300) end