-- Just use inf yield and noclip to step out from the match local RunService = game:GetService("RunService"); local InfMoneyPls = game:GetService("ReplicatedStorage"):WaitForChild("RemoteFunctions"):WaitForChild("PickOption"); RunService.RenderStepped:Connect(function() pcall(function() for i = 1,4 do local args = {i}; InfMoneyPls:InvokeServer(unpack(args)); end end) end)