local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") TextChatService.TextChannels.RBXGeneral:SendAsync("====================================") for _, PLAYER in pairs(Players:GetPlayers()) do if PLAYER:GetAttribute("Role") then TextChatService.TextChannels.RBXGeneral:SendAsync(PLAYER.DisplayName .. "'s Role: " .. PLAYER:GetAttribute("Role")) task.wait(0.5) end end TextChatService.TextChannels.RBXGeneral:SendAsync("====================================")