local player = game.Players.LocalPlayer local pg = player:WaitForChild("PlayerGui") local lighting = game:GetService("Lighting") while true do local hd = pg:FindFirstChild("HeadsDown") if hd then hd:Destroy() end for _, b in pairs(lighting:GetChildren()) do if b:IsA("BlurEffect") then b.Size = 0 b.Enabled = false end end wait(0.5) end