local Players = game:GetService("Players"); local localPlayer = Players.LocalPlayer; local targetParent = workspace.Live:WaitForChild(localPlayer.Name); local foldersToDelete = {"DASHCD","SideDashCounter","ForwardDashCD","DashPunchCD","DontAllowBlocking","RecentSideDash","TRUECANTSIDEDASH","CantPunchOnCLIENT","DownSlamCD","RecentStun","RecentStunNoAction","recentdashok","RagdollCancelCD"}; local function removeFolders() for _, folderName in pairs(foldersToDelete) do local folder = targetParent:FindFirstChild(folderName); if folder then folder:Destroy(); end end end game:GetService("RunService").Heartbeat:Connect(removeFolders);