while true do task.wait() local ohTable1 = { [utf8.char(3)] = { [1] = { [1] = "Reward4", [2] = "Reward3", [3] = "Reward2", [4] = "Reward1" } } } local ohTable2 = {} game:GetService("ReplicatedStorage").RedEvent:FireServer(ohTable1, ohTable2) end