PRESS THE RAGDOLL BUTTON FIRST AND USE FLY SRCIPT TO MOVE!!! THERE IS NO UNTOGGLE BUTTON! local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local Character = LocalPlayer.Character local Root = Character:WaitForChild("HumanoidRootPart") local Humanoid = Character:WaitForChild("Humanoid") walkflinging = true Humanoid.Died:Connect(function() walkflinging = false end) -- Add jump ability game:GetService("UserInputService").JumpRequest:Connect(function() Humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end) Root.CanCollide = false Humanoid:ChangeState(11) repeat RunService.Heartbeat:Wait() local vel = Root.Velocity Root.Velocity = vel * 10000 + Vector3.new(0, 10000, 0) RunService.RenderStepped:Wait() Root.Velocity = vel RunService.Stepped:Wait() Root.Velocity = vel + Vector3.new(0, 0.1, 0) until walkflinging == false