local plrs = game:GetService("Players") local inv = plrs.LocalPlayer.Backpack for _, gun in ipairs(inv:GetChildren()) do if gun:FindFirstChild("Setting") and gun.Setting:FindFirstChild("1") then local module = require(gun.Setting["1"]) module.Auto = true module.BaseDamage = math.huge module.ReloadTime = 0 module.FireRate = 0 print("Vibrant's Backrooms Gun Mods: Successfully modded " .. gun.Name .. "!") end end