-- Made by lobox920#9889 -- https://discord.gg/gurahub getgenv().Farm = true -- To turn off change true to false -- Script may bug idk if it has bugs dm me using discord -- /// Functions local function Go_To_End() for _,v in pairs(game:GetService("Workspace"):GetDescendants()) do if getgenv().Farm == true then if v:FindFirstChild("Arrow") and v:FindFirstChild("B1") and v:FindFirstChild("TouchInterest") then game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(0, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {CFrame = CFrame.new(v.Position)*CFrame.new(0,5,0)}):Play() wait(1) game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {CFrame = CFrame.new(v.Position)*CFrame.new(5,5,0)}):Play() wait(1) end end end end local function Get_Job() if getgenv().Farm == true then getgenv().Farm = false old = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame wait(0.1) game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-8515.6, 4.95587, -33.2034) wait(1) game:GetService("ReplicatedStorage").Remotes.JobPrompt:FireServer(1, "Pizza Delivery") wait(0.1) game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = old wait(1.5) getgenv().Farm = true end end local function Stop_Job() if getgenv().Farm == true then getgenv().Farm = false old = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame wait(0.1) game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-8515.6, 4.95587, -33.2034) wait(1) game:GetService("ReplicatedStorage").Remotes.JobPrompt:FireServer(2, "Pizza Delivery") wait(0.1) game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = old wait(1.5) getgenv().Farm = true end end -- /// End of Functions while getgenv().Farm do if game:GetService("Players").LocalPlayer.CurrentJob.Value == "Pizza Delivery" then if game:GetService("Players").LocalPlayer:FindFirstChild("JobStatus") then if game:GetService("Players").LocalPlayer.JobStatus.Value == true then Stop_Job() elseif game:GetService("Players").LocalPlayer.JobStatus.Value == false then Go_To_End() end else Get_Job() end else Get_Job() end wait(0.5) -- Yeah if not it may crash end