local Library = loadstring(Game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))() local Window = Library:NewWindow("Lift Wall Sim") local MainTab = Window:NewSection("Main") MainTab:CreateTextbox("Get Power", function(number) local args = { tonumber(number), 1, "Normal" } game:GetService("ReplicatedStorage").Events.Game.Punch:FireServer(unpack(args)) end) MainTab:CreateTextbox("Hatch Egg", function(number) local args = { "Basic", -tonumber(number), { ["Autumn"] = {}, ["Majestic Heaven"] = {}, ["Forest"] = {}, ["Dragon"] = {}, ["Heavenly"] = {}, ["Cactus"] = {}, ["Basic"] = {}, ["Earth"] = {}, ["Farm"] = {}, ["Frozen"] = {} }} game:GetService("ReplicatedStorage").Events.Pets.OpenEgg:FireServer(unpack(args)) end) local hatchRobuxEggLoop = false MainTab:CreateToggle("Hatch Robux Egg", function(state) hatchRobuxEggLoop = state while hatchRobuxEggLoop do local args = { "Majestic Heaven", 1, { ["Autumn"] = {}, ["Majestic Heaven"] = {}, ["Forest"] = {}, ["Dragon"] = {}, ["Heavenly"] = {}, ["Cactus"] = {}, ["Basic"] = {}, ["Earth"] = {}, ["Farm"] = {}, ["Frozen"] = {} }} game:GetService("ReplicatedStorage").Events.Pets.OpenEgg:FireServer(unpack(args)) wait(0.1) end end) local autoRebirthLoop = false MainTab:CreateToggle("Auto Rebirth", function(state) autoRebirthLoop = state while autoRebirthLoop do game:GetService("ReplicatedStorage").Events.Player.Rebirth:FireServer() wait(0.1) end end) local YTSection = Window:NewSection("Cr:SimpleScripter") local function applyStyles() for _, v in pairs(game.CoreGui:GetDescendants()) do if v:IsA("TextLabel") and v.Text == "Lift Wall Sim" then v.Font = Enum.Font.Bangers v.TextSize = 20 elseif v:IsA("TextLabel") or v:IsA("TextButton") or v:IsA("TextBox") then v.Font = Enum.Font.FredokaOne end end end applyStyles()