local turkeys = 300 -- how many turkeys u want (if u set it high enough u can crash the server lol) -- thing that makes the turkey actually spammable local args = { { "Wear", "130213380", "Faces" } } game:GetService("ReplicatedStorage"):WaitForChild("WearItem"):FireServer(unpack(args)) -- some shitty permadeath that uses replicatesignal replicatesignal(game.Players.LocalPlayer.ConnectDiedSignalBackend) wait(game.Players.RespawnTime + .1) game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState(15) -- turkey spammer for i = 1, turkeys do local args = { "Turkey" } workspace:WaitForChild("Events"):WaitForChild("Morph"):WaitForChild("Player"):FireServer(unpack(args)) end