getgenv().Loop = true local ReplicatedStorage = game:GetService("ReplicatedStorage") local Remote = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("CollectCurrency") local currencies = { "Leaves", "Apples", "Dollars", "Gold", "Golden Apples", "Taaffeite Apples" } while getgenv().Loop do for _, item in ipairs(currencies) do local args = { "Collect", 999999999999999999, item, true } Remote:FireServer(unpack(args)) end task.wait(0.1) end