getgenv().spawnblock = true; -- turn this to false so that the script wont execute when you spawn while true do wait(); if getgenv().spawnblock == true then game:GetService("ReplicatedStorage").SpawnGalaxyBlock:FireServer(); game:GetService("ReplicatedStorage").SpawnRainbowBlock:FireServer(); game:GetService("ReplicatedStorage").SpawnDiamondBlock:FireServer(); game:GetService("ReplicatedStorage").SpawnSuperBlock:FireServer(); game:GetService("ReplicatedStorage").SpawnLuckyBlock:FireServer(); end; end;