_G.Resized = true local Player = game:GetService('Players').LocalPlayer local Mouse = Player:GetMouse() Mouse.KeyDown:Connect(function(Key) if Key == 'f' then _G.Resized = not _G.Resized if _G.Resized == true then Player.Character['LeftHand'].Size = Vector3.new(1, 35, 1) Player.Character['RightHand'].Size = Vector3.new(1, 35, 1) elseif _G.Resized == false then Player.Character['LeftHand'].Size = Vector3.new(1.69351, 1.10182, 0.744331) Player.Character['RightHand'].Size = Vector3.new(0.69334, 1.10182, 0.744331) end end end)