print 'hello world!' game.Players:Chat("h/God has entered the chat-") local lp = game.Players.LocalPlayer local char = lp.Character or lp.CharacterAdded:Wait() local hum = char:WaitForChild("Humanoid") local Root = char:WaitForChild("HumanoidRootPart") local ter = workspace.Terrain local gamev = workspace.Terrain._Game local adminpath = workspace.Terrain._Game.Admin local pads = workspace.Terrain._Game.Admin.Pads local folder = workspace.Terrain._Game.Folder local getplrs = game:GetService("Players") local gearwhitelist = {} local connections = {} local cmds = { "_doom", "_antidisco", "_gears", "_welmsg", "_Perm", "_padref", "_unlock", "_deploy", "_apaca" } -- Added apaca command local onstart = { "house", "antirocket" } local stopTreLoop = false -- Flag to control the loop in _tre local function applyRTXSettings() local sunrise = { "outdoorambient 0.7 0.7 0.7", "ambient 100 0 100", "fogend 3000", "time 6.9", "colorshifttop 100 50 0", "colorshiftbottom 0 0 0" } for _, setting in ipairs(sunrise) do game.Players:Chat(setting) end end function check(plr) for _, v in pairs(game.Players:GetPlayers()) do if string.sub(v.Name:lower(), 1, #plr) == plr:lower() or string.sub(v.DisplayName:lower(), 1, #plr) == plr:lower() then return v.Name, v end end return nil end local function Notify(txt) game.StarterGui:SetCore("SendNotification", { Title = "ARGv3", Text = txt, Duration = 1.8 }) end function Regen() local regenPad = workspace.Terrain._Game.Admin.Regen:FindFirstChild("ClickDetector") if regenPad then pcall(function() fireclickdetector(regenPad) end) else print("Regen ClickDetector not found!") end end local function chat(msg) game.Players:Chat(msg) end local function lockPlayer(playerName) local targetPlayerName, targetPlayer = check(playerName) if targetPlayer then chat("pm " .. targetPlayer.Name .. " you have been blacklisted from this server.") while true do chat("blind " .. targetPlayer.Name) chat("punish " .. targetPlayer.Name) chat("clone " .. targetPlayer.Name) chat("name " .. targetPlayer.Name .. " [Angels], please spare me") wait(1) -- Adjust delay as needed end else chat("Player not found!") end end local function dcrash() chat("dog all all all all all all all all all") chat("clone all all all all all all all all all") end local function fcrash() chat("freeze all all all all all all all all all all") chat("clone all all all all all all all all all all") end local function say(msg) game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(msg, "All") end local lockProcess = true lp.Character.HumanoidRootPart.CFrame = CFrame.new(-31, 8, 66) lp.Chatted:Connect(function(Cmd) Cmd = Cmd:lower() if Cmd == "h" then game.Players:Chat("h /n/n/nay") elseif Cmd == ">antiflash" then while true do local flash = workspace.Terrain._Game.Folder:FindFirstChild("Flash") if flash then game.Players:Chat("fix") end wait(0.1) end elseif Cmd == ">suprise" then Notify("what a suprising crash...") wait(0.008) for i = 1, 500 do chat("freeze all all all all all all all all all all") chat("clone all all all all all all all all all all") chat("dog all all all all all all all all all all") end elseif Cmd == ">nok" then for i, v in pairs(game:GetService("Workspace").Terrain._Game.Workspace.Obby:GetChildren()) do v.CanTouch = false end elseif Cmd == ">reg" then Regen() elseif Cmd == "_bchar" then local playerName = Cmd:sub(8):match("^%s*(.-)%s*$") -- Trims spaces local targetPlayerName, targetPlayer = check(playerName) if targetPlayer then chat("setgrav " .. targetPlayer.Name .. " -9e9") else chat("Player not found!") end elseif Cmd == ">Sin" then while true do game.Players:Chat("h 👑🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🌅🌅🌅🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅💫💫🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️🌅🕊️") wait(0.001) end elseif string.sub(Cmd, 1, 5) == ">lock" then local playerName = string.sub(Cmd, 7):match("^%s*(.-)%s*$") -- Extracts trimmed player name lockPlayer(playerName) elseif Cmd == ">hcrash" then chat("time 17:56") chat("char all 1843358057") wait(0.0005) chat("h you lost ...(Are u sad? to bad)") wait(1) for i = 1, 500 do chat("dog all all all all all all all all all all") chat("clone all all all all all all all all all all") end dcrash() elseif Cmd == ">house" then lp.Character.HumanoidRootPart.CFrame = CFrame.new(-31, 8, 66) elseif Cmd == ">ff" then game.Players:Chat("h/————\Fixed filter\n—————") for i = 1, 500 do chat("!?!?!?!?!!?!?!?.!?.!{??!?!.!!?!!") wait(0.1) end elseif Cmd == ">antirocket" then while true do for _, v in pairs(workspace:GetDescendants()) do if v.Name == "Rocket" then v:Destroy() end end wait(0.1) end elseif Cmd == ">Ang" then coroutine.wrap(function() while not stopTreLoop do chat("respawn others") wait() end end)() elseif Cmd == ">AngelDestiny" then stopTreLoop = true chat("The >angelattack loop has been stopped.") elseif Cmd == ">perm" then local pad = workspace.Terrain._Game.Admin.Pads:FindFirstChild("Touch to get admin") if pad then local padHead = pad:FindFirstChild("Head") if padHead then local padCFrame = padHead.CFrame padHead.CanCollide = false task.wait(0.125) padHead.CFrame = lp.Character.HumanoidRootPart.CFrame task.wait(0.125) padHead.CFrame = padCFrame padHead.CanCollide = true end else Regen() end elseif Cmd == "Var" then chat("music 1843358057") elseif Cmd == ">Antimusic" then local Sound = game.workspace.Terrain._Game.Folder:WaitForChild("Sound") if Sound then while true do chat("music") wait(0.1) end end elseif Cmd == ">Antidisco" then local disco = game.workspace.Terrain._Game.Folder:WaitForChild("Disco") while true do if disco then chat("fix") wait(0.2) end end elseif string.sub(Cmd, 1, 4) == ">lock" then local playerName = string.sub(Cmd, 6):match("^%s*(.-)%s*$") local targetPlayerName, targetPlayer = check(playerName) if targetPlayer then lockProcess = true while lockProcess do while true do game.Players:Chat("punish " .. targetPlayer.Name) game.Players:Chat("blind " .. targetPlayer.Name) game.Players:Chat("skydive " .. targetPlayer.Name) game.Players:Chat("clone " .. targetPlayer.Name) game.Players:Chat("name " .. targetPlayer.Name .. " Fantasy groomed me...") wait(1) end end game.Players:Chat("pm " .. targetPlayer.Name .. " you have been blacklisted from this server") else game.Players:Chat("Player not found!") end elseif Cmd == ">Unlock" then lockProcess = false elseif Cmd == ">Heavenly" then coroutine.wrap(function() while true do chat("m Stay in this beloved world lf peace") chat("h paradise is where all angels belong") wait(0.0000000001) -- Adjusted to a valid wait time end end)() elseif Cmd == ">Deploying" then while true do chat("gear me 11999247") wait(0.5) -- Adjust the delay as needed -- Auto-equip tools from Backpack to Character for _, tool in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = game.Players.LocalPlayer.Character end end task.wait(0.7) -- Adjust the delay as needed end elseif Cmd == ">Noir" then -- Gear and equip while true do chat("gear me 120307951") wait(0.5) -- Auto-equip tools from Backpack to Character for _, tool in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = game.Players.LocalPlayer.Character end end task.wait(0.7) end -- Click simulation at mouse position local UserInputService = game:GetService("UserInputService") local Mouse = game.Players.LocalPlayer:GetMouse() local function clickAtMouse() while true do -- Get the mouse position on the screen local mousePos = UserInputService:GetMouseLocation() -- Simulate a click at the mouse's position local mouseButton1 = Instance.new("InputObject") mouseButton1.UserInputType = Enum.UserInputType.MouseButton1 mouseButton1.Position = mousePos UserInputService.InputBegan:Fire(mouseButton1) wait(0.05) -- Adjust the delay as needed end end -- Start the click simulation coroutine.wrap(clickAtMouse)() end end) coroutine.wrap(function() for _, v in pairs(onstart) do chat(v) end end)() coroutine.wrap(function() while wait() do for _, v in pairs(workspace:GetDescendants()) do if v.Name == "Rocket" then v:Destroy() end end end end)() lp.Character.HumanoidRootPart.CFrame = CFrame.new(-31, 8, 66) say("[H3aven Beta] Loaded ") chat("name all [Angels In Paradise]") say("Use [Harmony] 😈The beginning and end🕊️") say("who's king now? [God] Peace,harmony, Paradise 🌅👑")