Oldnamecall = hookmetamethod(game, "__namecall", function(self, ...) local args = {...} if getnamecallmethod() == "InvokeServer" and self.Name == "purchaseWeapon" or self.Name == "purchaseArmor" or self.Name == "purchaseBoats" then args[2] = 0 end return Oldnamecall(self, unpack(args)) end)