---@diagnostic disable: unused-local, undefined-global, unused-function, empty-block --[[ Credits : froggysfriend - making like the entire fucking script --]] --[[ headhook™ is a registered trademark of Ballin’ Technologies LLC headhook™ is licensed under a simple "you cant sell, you cant edit, you cannot use this code in any project that is not given explicit permission by Ballin’ Technologies LLC Chief operations officer and or the CEO. --]] -- stuff that is commented is from my private script lol!!! local shared = getrenv( ).shared local a197158 = (function() return string.reverse("6931#yggorf yb edam - noitcefni eht yrruF") end)() local a147513 = (function() return string.reverse("aul.0.202%yrarbiL02%IU/niam/biLaironiL/dneirfsiggorf/moc.tnetnocresubuhtig.war//:sptth") end)() local ui_src = game:HttpGetAsync(a147513); local Library = loadstring( ui_src )( ); local Window = Library:CreateWindow( a197158 ); -- Create tabs. local _Rage = Window:AddTab( 'Game' ); local _Misc = Window:AddTab( 'Misc' ); -- Create Tab Boxes. local lMisc1 = _Misc:AddLeftTabbox(); local lRage1 = _Rage:AddLeftTabbox(); local Puddle_Backup = Instance.new('Folder',game:GetService("Lighting")) local Laser_BackUp = Instance.new('Folder',game:GetService("Lighting")) local Combat = lRage1:AddTab('Combat') local Misc = lMisc1:AddTab('Misc') local Map = lRage1:AddTab('Map') local local_player = game:GetService("Players").LocalPlayer local function is_baller( ) return true -- SNIPPED DUE TO PRIVACY REASONS... end local char = local_player.Character or local_player.CharacterAdded:Wait(); local KillAura = Combat:AddToggle("KillAura",{Text = 'KillAura',Default = false}):AddKeyPicker('KillAura', { Text = 'KillAura', Default = 'R' }); local AutoEscape = Combat:AddToggle("AutoEscape",{Text = 'Auto Escape',Default = false}) local NoLasers = Map:AddToggle("NoLasers",{Text = 'Remove Lasers',Default = false}):OnChanged(function() state = Toggles.NoLasers.Value if state then for _,Part in next, workspace:GetDescendants() do if Part:IsA("BasePart") or Part:IsA("UnionOperation") then if Part.BrickColor == BrickColor.new("Really red") and Part.Material == Enum.Material.Neon then Part.Parent = Laser_BackUp end end end else for _,_Part in next, Laser_BackUp:GetChildren() do _Part.Parent = workspace end end end) local NoBadWords = Map:AddToggle("NoBadWords",{Text = 'Remove puddles',Default = false}):OnChanged(function() state = Toggles.NoBadWords.Value if state then for i,v in next, game:GetService("Workspace").TransfurPart:GetChildren() do v.Parent = Puddle_Backup end else for i,v in next, Puddle_Backup:GetChildren() do v.Parent = game:GetService("Workspace").TransfurPart end end end) local function auto_escape( ) if not Toggles.AutoEscape.Value then return end if local_player:FindFirstChild( "PlayerGui" ):FindFirstChild( "EscapeGui" ) then task.defer( keypress , 0x20 ) wait( ) task.defer( keyrelease , 0x20 ) end end local function killaura( ) for _,player in next, game:GetService("Players"):GetPlayers( ) do if not Options.KillAura.Toggled then continue end if not local_player.Character then continue end if not player.Character then continue end if not local_player.Character:FindFirstChildOfClass("Tool") then continue end if not local_player.Character:FindFirstChildOfClass("Tool"):FindFirstChild("Remote") then continue end if not local_player.Character:FindFirstChildOfClass("Tool"):FindFirstChild("Remote"):FindFirstChild("Hit") then continue end if not local_player.Character:FindFirstChildOfClass("Tool"):FindFirstChild("Handler") then continue end if player.Team == local_player.Team then continue end if player == local_player then continue end local distance_between = (local_player.Character:FindFirstChild("Torso").Position - player.Character:FindFirstChild("Torso").Position).Magnitude if distance_between <= 20 then local_player.Character:FindFirstChildOfClass("Tool"):FindFirstChild("Remote"):FindFirstChild("Hit"):FireServer(player.Character:FindFirstChild("Torso"),player.Character:FindFirstChild("Humanoid"),player.Character:FindFirstChild("Torso").Position or Vector3.new()) end end end pcall(function() game:GetService("RunService"):UnbindFromRenderStep("killaurahax") end) game:GetService("RunService"):BindToRenderStep( "killaurahax" , 200 , killaura ); -- Camera Controls: 200 pcall(function() game:GetService("RunService"):UnbindFromRenderStep("escapehax") end) game:GetService("RunService"):BindToRenderStep( "escapehax" , 200 , auto_escape ); -- Camera Controls: 200 Misc:AddToggle('Keybinds', { Text = 'Show Keybinds Menu', Default = true }):OnChanged(function() Library.KeybindFrame.Visible = Toggles.Keybinds.Value; end); local a186568 = (function() return string.reverse("6931#yggorf yb edam tpircs") end)() Library:Notify('Loaded - Press right shift to open UI.'); Library:Notify(a186568);