--Move & Ultimate Names local player = game.Players.LocalPlayer local playerGui = player.PlayerGui local hotbar = playerGui:FindFirstChild("Hotbar") local backpack = hotbar:FindFirstChild("Backpack") local hotbarFrame = backpack:FindFirstChild("Hotbar") local baseButton = hotbarFrame:FindFirstChild("1").Base local ToolName = baseButton.ToolName ToolName.Text = "Holy barrage" local player = game.Players.LocalPlayer local playerGui = player.PlayerGui local hotbar = playerGui:FindFirstChild("Hotbar") local backpack = hotbar:FindFirstChild("Backpack") local hotbarFrame = backpack:FindFirstChild("Hotbar") local baseButton = hotbarFrame:FindFirstChild("2").Base local ToolName = baseButton.ToolName ToolName.Text = "Slip and siding" local player = game.Players.LocalPlayer local playerGui = player.PlayerGui local hotbar = playerGui:FindFirstChild("Hotbar") local backpack = hotbar:FindFirstChild("Backpack") local hotbarFrame = backpack:FindFirstChild("Hotbar") local baseButton = hotbarFrame:FindFirstChild("3").Base local ToolName = baseButton.ToolName ToolName.Text = "Leg Breaker" local player = game.Players.LocalPlayer local playerGui = player.PlayerGui local hotbar = playerGui:FindFirstChild("Hotbar") local backpack = hotbar:FindFirstChild("Backpack") local hotbarFrame = backpack:FindFirstChild("Hotbar") local baseButton = hotbarFrame:FindFirstChild("4").Base local ToolName = baseButton.ToolName ToolName.Text = "Sword Counter" local Players = game:GetService("Players") local player = Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local function findGuiAndSetText() local screenGui = playerGui:FindFirstChild("ScreenGui") if screenGui then local magicHealthFrame = screenGui:FindFirstChild("MagicHealth") if magicHealthFrame then local textLabel = magicHealthFrame:FindFirstChild("TextLabel") if textLabel then textLabel.Text = "Angel’s Wings" end end end end playerGui.DescendantAdded:Connect(findGuiAndSetText) findGuiAndSetText() --[[Animations]] --[[Move 1]] local animationId = 12273188754 local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://12460977270" local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 Anim:Play() Anim:AdjustSpeed(0.1) Anim.TimePosition = startTime Anim:AdjustSpeed(0.9) end end --[[END OF MOVE 1 ANIM]] --[[Move 2]] humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 12296113986 local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://108974035701442" local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 Anim:Play() Anim:AdjustSpeed(1) Anim.TimePosition = startTime Anim:AdjustSpeed(1) end end --[[END OF MOVE 2 ANIM]] --[[Move 3]] humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 12309835105 local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://75547590335774" local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0.3 Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(1) delay(1.8, function() Anim:Stop() end) end end --[[END OF MOVE 3 ANIM]] --[[Move 4]] humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 12351854556 local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://134494086123052" local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(1) end end --[[END OF MOVE 4 ANIM]] --[[Wall combo]] humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 15955393872 local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://15943915877" local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0.05 Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(1) end end --[[END OF WALL COMBO ANIM]] --[[Ult Activation]] humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 12342141464 local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://73949048256257" local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(1) end end --[[END OF ULT ACTIVATION ANIM]] --[[Dash]] humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 10479335397 local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://112620365240235" local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(1.3) delay(1.8, function() Anim:Stop() end) end end --[[END OF DASH ANIM]] --[[Uppercut]] humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 10503381238 local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://14900168720" local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 1.3 Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(0.7) end end --[[END OF UPPERCUT ANIM]] --[[Downslam]] humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 10470104242 local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://12447247483" local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 wait(0.2) Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(6) end end --[[END OF DOWNSLAM ANIM]] --[[Punch anims]] humanoid.AnimationPlayed:Connect(onAnimationPlayed) local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local animationIdsToStop = { [17859015788] = true, --downslam finisher [10469493270] = true, --punch1 [10469630950] = true, --punch2 [10469639222] = true, --punch3 [10469643643] = true, --punch4 } local replacementAnimations = { ["10469493270"] = "rbxassetid://17889458563", --punch1 ["10469630950"] = "rbxassetid://17889461810", --punch2 ["10469639222"] = "rbxassetid://17889471098", --punch3 ["10469643643"] = "rbxassetid://17889290569", --punch4 ["17859015788"] = "rbxassetid://12684185971", --downslam finisher ["11365563255"] = "rbxassetid://14516273501" --punch idk } local queue = {} local isAnimating = false local function playReplacementAnimation(animationId) if isAnimating then table.insert(queue, animationId) return end isAnimating = true local replacementAnimationId = replacementAnimations[tostring(animationId)] if replacementAnimationId then local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = replacementAnimationId local Anim = humanoid:LoadAnimation(AnimAnim) Anim:Play() Anim.Stopped:Connect(function() isAnimating = false if #queue > 0 then local nextAnimationId = table.remove(queue, 1) playReplacementAnimation(nextAnimationId) end end) else isAnimating = false end end local function stopSpecificAnimations() for _, track in ipairs(humanoid:GetPlayingAnimationTracks()) do local animationId = tonumber(track.Animation.AnimationId:match("%d+")) if animationIdsToStop[animationId] then track:Stop() end end end local function onAnimationPlayed(animationTrack) local animationId = tonumber(animationTrack.Animation.AnimationId:match("%d+")) if animationIdsToStop[animationId] then stopSpecificAnimations() animationTrack:Stop() local replacementAnimationId = replacementAnimations[tostring(animationId)] if replacementAnimationId then playReplacementAnimation(animationId) end end end humanoid.AnimationPlayed:Connect(onAnimationPlayed) local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") local function onBodyVelocityAdded(bodyVelocity) if bodyVelocity:IsA("BodyVelocity") then bodyVelocity.Velocity = Vector3.new(bodyVelocity.Velocity.X, 0, bodyVelocity.Velocity.Z) end end character.DescendantAdded:Connect(onBodyVelocityAdded) for _, descendant in pairs(character:GetDescendants()) do onBodyVelocityAdded(descendant) end player.CharacterAdded:Connect(function(newCharacter) character = newCharacter humanoidRootPart = character:WaitForChild("HumanoidRootPart") character.DescendantAdded:Connect(onBodyVelocityAdded) for _, descendant in pairs(character:GetDescendants()) do onBodyVelocityAdded(descendant) end end) --[[Adding Quote or Message when Executed]] local player = game.Players.LocalPlayer repeat wait() until player.Character local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Messages to send local messages = {"guardian angel is here…"} local function sendMessage(text) ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(text, "All") end for _, message in ipairs(messages) do sendMessage(message) wait(1.7) -- Wait time for each message end --[[END OF QUOTES]] --[[Execute Anims (Animations when you execute script]] local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://73949048256257" -- Replace with your animation ID local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0.05 Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(1) --[[END OF EXECUTE ANIMS]] -- Create the Tool local tool = Instance.new("Tool") tool.Name = "???" tool.RequiresHandle = false tool.CanBeDropped = false -- Add the tool to the player's backpack when the script runs tool.Parent = game.Players.LocalPlayer.Backpack -- Variables local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") local cooldown = false -- Function to find a random player within 15 studs local function findNearbyPlayer() for _, otherPlayer in pairs(game.Players:GetPlayers()) do if otherPlayer ~= player and otherPlayer.Character and otherPlayer.Character:FindFirstChild("HumanoidRootPart") then local otherHumanoidRootPart = otherPlayer.Character.HumanoidRootPart local distance = (humanoidRootPart.Position - otherHumanoidRootPart.Position).Magnitude if distance <= 15 then return otherHumanoidRootPart end end end return nil end -- Function to teleport behind a nearby player local function teleportBehindPlayer() if cooldown then warn("??? is on cooldown!") return end local target = findNearbyPlayer() if target then cooldown = true local offset = target.CFrame.LookVector * -3 -- Teleport 3 studs behind the target humanoidRootPart.CFrame = target.CFrame + Vector3.new(offset.X, 0, offset.Z) -- Cooldown reset after 10 seconds task.delay(10, function() cooldown = false end) else warn("No players within range!") end end -- Connect the tool activation to the teleport function tool.Activated:Connect(teleportBehindPlayer) local Test = game.ReplicatedStorage.Emotes.AmplifyVfx.auraoff.Attachment local test = Test:Clone() test.Parent = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") for _, child in ipairs(test:GetChildren()) do if child:IsA("ParticleEmitter") then child:Emit(15) child.Enabled = true end end local Test = game.ReplicatedStorage.Resources.DownSlam.HandUp.SmokeCircle.Attachment local test = Test:Clone() test.Parent = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") for _, child in ipairs(test:GetChildren()) do if child:IsA("ParticleEmitter") then child:Emit(15) child.Enabled = true end end local Test = game.ReplicatedStorage.Resources.Sorcerer.LimitlessBarrier.Core.Attachment local test = Test:Clone() test.Parent = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") for _, child in ipairs(test:GetChildren()) do if child:IsA("ParticleEmitter") then child:Emit(15) child.Enabled = true end end