local player = game.Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local toolNames = {"20-20-20 Dropkick", "Unlimited Flexworks", "Stoic Bomb", "Five Seasons"} local function getTools() local toolsFound = false for _, tool in ipairs(game:GetDescendants()) do if tool:IsA("Tool") then for _, name in ipairs(toolNames) do if tool.Name == name then local clonedTool = tool:Clone() clonedTool.Parent = player.Backpack print(name .. " has been added to your inventory.") toolsFound = true break end end end end if not toolsFound then print("None of the specified tools were found.") end end local function onCharacterAdded(character) character:WaitForChild("Humanoid").Died:Connect(function() getTools() end) end player.CharacterAdded:Connect(onCharacterAdded) if player.Character then onCharacterAdded(player.Character) end getTools()