-- Services local TextChatService = game:GetService("TextChatService") local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Function to send a chat message local function SendChatMessage(message) -- Check if the new TextChatService is enabled if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then local textChannel = TextChatService.TextChannels:FindFirstChild("RBXGeneral") -- Default chat channel if textChannel then textChannel:SendAsync(message) -- Sends the message in chat else warn("RBXGeneral channel not found!") end else -- Use legacy chat system for older games local sayMessageRequest = ReplicatedStorage:FindFirstChild("DefaultChatSystemChatEvents"):FindFirstChild("SayMessageRequest") if sayMessageRequest then sayMessageRequest:FireServer(message, "All") -- Sends the message in chat else warn("Legacy chat system not found!") end end end -- Messages to send local customMessage = "-gh 4047554959 3409612660 63690008 62234425 376527115 48474294 451220849 62724852 48474313" local netMessage = "-net" local madeByDuckMessage = "Made by Duck" -- Send the first message immediately SendChatMessage(customMessage) -- Wait for 0.7 seconds before sending the next message task.wait(0.7) -- Send the second message after the delay SendChatMessage(netMessage) -- Wait for 0.2 seconds before sending "Made by Duck" task.wait(0.2) -- Send "Made by Duck" message after -net SendChatMessage(madeByDuckMessage) -- Loadstring for the Script (executed after sending messages) loadstring(game:HttpGet(('https://raw.githubusercontent.com/0Ben1/fe/main/Sipder'),true))()