local ReplicatedStorage = game:GetService("ReplicatedStorage") local RemotesFolder = ReplicatedStorage:WaitForChild("Remotes") local EventsFolder = ReplicatedStorage:WaitForChild("Events") local GiveOutReward = RemotesFolder:WaitForChild("Roulette"):WaitForChild("GiveOutReward") local RebirthEvent = EventsFolder:WaitForChild("Rebirth") local LayerChanged = EventsFolder:WaitForChild("LayerChanged") while true do GiveOutReward:FireServer({ value = math.huge, type = "Money", chance = 0.45 }) LayerChanged:FireServer("Layer6") RebirthEvent:FireServer() task.wait() end