-- script REQUIRES replicatesignal & unrestricted raknet is recommended but optional -- NOTICE: raknet can be EXTREMELY dangerous(DTC) so use with care local Config = { TargetWins = 4206967, UseRaknet = true } local lp = game:GetService("Players").LocalPlayer if Config.UseRaknet then -- catch and save packet so we can cheaply send it in bulk local pktData = {} raknet.hook_out(function(p) if p.PacketId ~= 0x83 then return end local parsed = raknet.parse(p) for _, item in next, parsed.items do if item.name == "MouseButton1Down" then table.insert(pktData, buffer.tostring(p:AsBuffer())) table.insert(pktData, p.Priority) table.insert(pktData, p.Reliability) table.insert(pktData, p.OrderingChannel) end end end) local claim = lp.PlayerGui.UI.Restart.WinFrame.Claim replicatesignal(claim.MouseButton1Down, 0, 0) repeat task.wait() until #pktData == 4 -- wait til packet caught -- send alot of clones -- i +2 to make up for the replicatesignal for i=lp.leaderstats.Wins.Value+2, Config.TargetWins do raknet.send(unpack(pktData)) end else local claim = lp.PlayerGui.UI.Restart.WinFrame.Claim for i=lp.leaderstats.Wins.Value+1, Config.TargetWins do replicatesignal(claim.MouseButton1Down, 0, 0) end end