local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local dumpstersFolder = game.Workspace:WaitForChild("Dumpsters") for i, dumpster in pairs(dumpstersFolder:GetChildren()) do if dumpster:IsA("Model") and dumpster.Name == "Dumpster" then local unionOperation = dumpster:FindFirstChild("Union") if unionOperation then local clickDetector = unionOperation:FindFirstChild("ClickDetector") if clickDetector and clickDetector:IsA("ClickDetector") then local humanoidRootPart = character:WaitForChild("HumanoidRootPart") humanoidRootPart.CFrame = unionOperation.CFrame + Vector3.new(0, -15, 0) Wait(0.5) fireclickdetector(clickDetector) end end end end