-- NoCD local args = { [1] = "NoCooldown" } game:GetService("ReplicatedStorage").Settings:FireServer(unpack(args)) -- Infinite Health local args = { [1] = "Health", [2] = 9e999 } game:GetService("ReplicatedStorage").Settings:FireServer(unpack(args)) -- Infinite Damage local args = { [1] = "Damage", [2] = 9e999 } game:GetService("ReplicatedStorage").Settings:FireServer(unpack(args))