local DrRayLibrary = loadstring(game:HttpGet("https://raw.githubusercontent.com/AZYsGithub/DrRay-UI-Library/main/DrRay.lua"))() local window = DrRayLibrary:Load("fahads sussy chase 2", "Default") local tab = DrRayLibrary.newTab("fahads tab", "ImageIdHere") tab.newToggle("Noclip", "go to walls", false, function(toggleState) if toggleState then local noclip = true char = game.Players.LocalPlayer.Character while true do if noclip == true then for _,v in pairs(char:children()) do pcall(function() if v.className == "Part" then v.CanCollide = false end end) end end game:service("RunService").Stepped:wait() end else local noclip = false char = game.Players.LocalPlayer.Character while true do if noclip == false then for _,v in pairs(char:children()) do pcall(function() if v.className == "Part" then v.CanCollide = true end end) end end game:service("RunService").Stepped:wait() end end end) tab.newButton("18000 Coins", "18000 fake money", function() game:GetService("Players").LocalPlayer.Inventory.Coins.Value = 18000 end) tab.newButton("Fullbright", "just makes the game brighter", function() local Light = game:GetService("Lighting") function dofullbright() Light.Ambient = Color3.new(1, 1, 1) Light.ColorShift_Bottom = Color3.new(1, 1, 1) Light.ColorShift_Top = Color3.new(1, 1, 1) end dofullbright() Light.LightingChanged:Connect(dofullbright) end) tab.newButton("locate bitches", "see where bitches at", function() local hightlight = false local FillColor = Color3.fromRGB(255,0,0) local DepthMode = "AlwaysOnTop" local FillTransparency = 0.5 local OutlineColor = Color3.fromRGB(255,255,255) local OutlineTransparency = 0.5 local CoreGui = game:FindService("CoreGui") local Players = game:FindService("Players") local lp = Players.LocalPlayer local connections = {} local Storage = Instance.new("Folder") Storage.Parent = CoreGui Storage.Name = "Highlight_Storage" local function Highlight(plr) local Highlight = Instance.new("Highlight") Highlight.Name = plr.Name Highlight.FillColor = FillColor Highlight.DepthMode = DepthMode Highlight.FillTransparency = FillTransparency Highlight.OutlineColor = OutlineColor Highlight.OutlineTransparency = 0.5 Highlight.Parent = Storage local plrchar = plr.Character if plrchar then Highlight.Adornee = plrchar end connections[plr] = plr.CharacterAdded:Connect(function(char) Highlight.Adornee = char end) end Players.PlayerAdded:Connect(Highlight) for i,v in next, Players:GetPlayers() do Highlight(v) end Players.PlayerRemoving:Connect(function(plr) local plrname = plr.Name if Storage[plrname] then Storage[plrname]:Destroy() end if connections[plr] then connections[plr]:Disconnect() end end) end)