autocollectitems = true while autocollectitems do wait() pcall(function() for i,v in pairs(workspace.Islands:GetDescendants()) do if v.Name == "Drops" then for i2,v2 in pairs(v:GetChildren()) do if v2:IsA("Tool") then local args = { [1] = { ["tool"] = v2, ["player_tracking_category"] = "join_from_web" } } game:GetService("ReplicatedStorage").rbxts_include.node_modules.net.out._NetManaged.CLIENT_TOOL_PICKUP_REQUEST:InvokeServer(unpack(args)) end end end end end) end