--this script gives u free items in the insane elevator testing --disclaimer: dont skid, plus blue and cyan weapon deals damage --if u want to get free in-game dominus too then set dominusneeded's value to true instead of false local dominusneeded = false function saltyguy(hm) if dominusneeded then return false --makes dominus not a salty guy else local idontlikethisguy = false if hm:FindFirstChild("Handle") then if hm.Handle.Mesh.MeshId == "rbxassetid://5320411928" then idontlikethisguy = true end end return idontlikethisguy end end for i, v in next, workspace.Lobby:GetChildren() do if v.Name == "ItemStand" then if v:FindFirstChild("Hexagon1") then if v.Hexagon1.Color ~= Color3.fromRGB(0, 255, 0) then spawn(function() if saltyguy(v) == false then firetouchinterest(game.Players.LocalPlayer.Character.Head,v.Giver,false) end end) end end end end for i, v in next, workspace:GetChildren() do if v.Name == "ItemStand" then if v:FindFirstChild("Hexagon1") then if v.Hexagon1.Color ~= Color3.fromRGB(0, 255, 0) then spawn(function() if saltyguy(v) == false then firetouchinterest(game.Players.LocalPlayer.Character.Head,v.Giver,false) end end) end end end end