getgenv().infstamina = true -- change this to "false" to disable local Sprint = require(game.ReplicatedStorage.Modules.Actions.Sprint) local BallHit = require(game.ReplicatedStorage.Modules.Actions.BallHitStamina) local OldDrain OldDrain = hookfunction(Sprint.GetDrainAmount, function(...) if infstamina then return 0 end return OldDrain(...) end) local OldSpend OldSpend = hookfunction(Sprint.GetSpendAmount, function(...) if getgenv().infstamina then return 0 end return OldSpend(...) end) local OldCost OldCost = hookfunction(BallHit.GetCost, function(...) if infstamina then return 0 end return OldCost(...) end)