local Source = [[getgenv().SCRIPT_KEY = "KEYLESS"; loadstring(game:HttpGet("https://api.jnkie.com/api/v1/luascripts/public/680cb3160eb57826849c357d82cb511a6986ec128fa0c3abdec457870c918cac/download"))()]] local Executor = string.lower(identifyexecutor and identifyexecutor() or "") local ThreadSource = [[ local Shared = getrenv().shared if Shared and Shared.require then ]] .. Source .. [[ end ]] local function RunSource(Runner, GetAll) for _, Actor in ipairs(GetAll()) do Runner(Actor, ThreadSource) end end if string.find(Executor, "wave") or string.find(Executor, "choco") then RunSource(run_on_actor, get_deleted_actors) elseif string.find(Executor, "volt") or string.find(Executor, "synapse") then RunSource(run_on_actor, getactors) elseif string.find(Executor, "potassium") then RunSource(run_on_thread, getactorthreads) elseif getfflag and string.lower(tostring(getfflag("DebugRunParallelLuaOnMainThread"))) == "true" then loadstring(Source)() elseif setfflag then setfflag("DebugRunParallelLuaOnMainThread", "True") if queue_on_teleport then queue_on_teleport(Source) end game:GetService("TeleportService"):Teleport(game.PlaceId) end