local Library = loadstring(Game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))() local Window = Library:NewWindow("Script") local Tab = Window:NewSection("Credits: TGMANKASKE") Tab:CreateButton("Give All Tools", function() print("HI") local ReplicatedStorage = game:GetService("ReplicatedStorage") local GiveGP = ReplicatedStorage:WaitForChild("Events"):WaitForChild("GiveGP") local tools = { "GiveBanHammer", "GiveFlyingCloud", "GiveFusionCoil", "GiveGrappleHook", "GiveGravityCoil", "GiveJetPack", "GiveLaserGun", "GiveMagicCarpet", "GiveRBSlap", "GiveSlap", "GiveSpeedCoil" } for _, toolName in ipairs(tools) do local toolEvent = GiveGP:FindFirstChild(toolName) if toolEvent then pcall(function() toolEvent:FireServer() print("Fired event for tool:", toolName) end) else warn("Event not found for tool:", toolName) end end end) Tab:CreateButton("Open VIP Area", function() print("HI") local Workspace = game:GetService("Workspace") local targetName = "VIP, VipWall" local function deleteAllPartsByName(name) for _, obj in ipairs(Workspace:GetDescendants()) do if obj.Name == name then if obj:IsA("BasePart") then obj.LocalTransparencyModifier = 1 obj.CanCollide = false else end end end end deleteAllPartsByName(targetName) end) Tab:CreateToggle("Inf. Money", function(no) _G.GetWins = no while _G.GetWins== true do wait() local ReplicatedStorage = game:GetService("ReplicatedStorage") local giveMoneyEvent = ReplicatedStorage:WaitForChild("Events"):WaitForChild("GiveMoneyEvent") local moneyAmount = 99999999999 -- Money Value pcall(function() giveMoneyEvent:FireServer(moneyAmount) print("Money event fired with amount:", moneyAmount) end) end end)