local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local cfg = require(ReplicatedStorage.Modules.SprintConfig) cfg.DrainRate = 0 cfg.RegenRate = 9999 cfg.MaxStamina = 100 cfg.MinStaminaToSprint = 0 if _G.__InfStamConn then pcall(function() _G.__InfStamConn:Disconnect() end) end _G.__InfStamConn = game:GetService("RunService").Heartbeat:Connect(function() if cfg.DrainRate ~= 0 then cfg.DrainRate = 0 end if cfg.RegenRate ~= 9999 then cfg.RegenRate = 9999 end if cfg.MinStaminaToSprint ~= 0 then cfg.MinStaminaToSprint = 0 end end) print("[inf-stamina] enabled")