if game.PlaceId == 5857908366 then local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("Hunting Season Hero Hub","BloodTheme") local Main = Window:NewTab("Main") local MainSection = Main:NewSection("Main") local Teleportation = Window:NewTab("Teleporting") local TeleportSection = Teleportation:NewSection("Teleport") MainSection:NewToggle("Autofarm NightCrawlers","Will teleport you to NightCrawlers", function(v) getgenv().autofarm = v while true do if not getgenv().autofarm then return end wait() local HUMRP = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") for i,v in pairs(game:GetService("Workspace")["nc_folder"].NightCrawlersFolder:GetChildren()) do if not getgenv().autofarm then return end HUMRP.CFrame = v.CFrame wait(0.3) fireproximityprompt(v.AttachmentPart.NightCrawlerPrompt) wait(0.3) end end end) MainSection:NewButton("Set Day Time (Local)","Will change timeofday to 12:00:00", function() game:GetService("Lighting").TimeOfDay = "12:00:00" end) MainSection:NewButton("Get UV Light ","Will teleport you to uv light and then back", function() oldcframe = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(0.3) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace")["scriptable_folder"].Interactives.UV.UVPart:WaitForChild("Handle").CFrame wait(0.3) fireproximityprompt(game:GetService("Workspace")["scriptable_folder"].Interactives.UV.UVPart:WaitForChild("Handle").UVPrompt) wait(0.3) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcframe end) MainSection:NewButton("Open Shop","Will open Shop and then teleport back", function() oldcframe = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame v = game:GetService("Workspace")["shop_folder"].ShopOpener.Shop game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame wait(0.5) fireproximityprompt(v.ProximityPrompt) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcframe end) MainSection:NewButton("Get Molotov","Will give you Molotov and then teleport back", function() oldcframe = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame v = game:GetService("Workspace")["scriptable_folder"].Interactives.Gernades:FindFirstChild("MolotovPart") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame wait(0.3) print("Reached prompt") fireproximityprompt(v.MolotovPrompt) print("finished prompt") wait(0.3) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcframe end) MainSection:NewButton("Get Zap Grenade","Will give you Zap Grenade and then teleport back", function() oldcframe = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame v = game:GetService("Workspace")["scriptable_folder"].Interactives.Gernades:FindFirstChild("ZapGernadePart") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame wait(0.5) print("Reached prompt") fireproximityprompt(v.ZapGernadePrompt) print("finished prompt") wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcframe end) MainSection:NewButton("Use Medkit ","Will teleport you to Medkit and then back", function() oldcframe = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame medkit = game:GetService("Workspace")["scriptable_folder"].Interactives.Medkits:FindFirstChild("MedkitPart") wait(0.3) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = medkit.CFrame wait(0.5) print("Reached prompt") fireproximityprompt(medkit.MedkitPrompt) print("finished prompt") wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcframe end) TeleportSection:NewButton("Go to Shop ","Will teleport you to shop", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").shop_folder.ShopOpener.Shop.CFrame end) TeleportSection:NewButton("Go to Crawler","Will teleport you to crawler", function() for i,v in pairs(game:GetService("Workspace")["entities_folder"].Entities:GetChildren()) do game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.PrimaryPart.CFrame end end) TeleportSection:NewButton("Go to Watch Tower","Will teleport you to WatchTower", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-614.503357, 84.4075012, -552.376099, 0.998607874, -4.46643647e-08, 0.0527474433, 4.26713136e-08, 1, 3.89109474e-08, -0.0527474433, -3.66059751e-08, 0.998607874) end) TeleportSection:NewButton("Go to Radio Tower","Will teleport you to RadioTower", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-30.4619541, 93.7567139, -1060.4978, -0.972898781, -6.73081715e-08, 0.231231362, -5.11911118e-08, 1, 7.57007967e-08, -0.231231362, 6.18122229e-08, -0.972898781) end) TeleportSection:NewButton("Go to Warehouse Beta","Will teleport you to Warehouse", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-59.4251404, 5.16374016, -403.414307, 0.602281928, 6.35950848e-10, -0.798283458, 6.39602789e-08, 1, 4.90528365e-08, 0.798283458, -8.06020708e-08, 0.602281928) end) TeleportSection:NewButton("Go to Car","Will teleport you to Car seat", function() for i,v in pairs(game.Workspace.Cars:GetDescendants()) do if v.Name == 'VehicleSeat' then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame end end end) end