while task.wait() do pcall(function() local character = game:GetService("Players").LocalPlayer.Character or game:GetService("Players").LocalPlayer.CharacterAdded:Wait() local hrp = character:WaitForChild("HumanoidRootPart") hrp.CFrame = CFrame.new(workspace.RideableMarbleRegen1.StartPart.Position + Vector3.new(0, 5, 0)) task.wait(0.5) hrp.CFrame = CFrame.new(workspace.TeleportParts.TeleportPart1.Position + Vector3.new(0, 50, 0)) task.wait(1) while true do game:GetService("TeleportService"):Teleport(game.PlaceId, game.Players.LocalPlayer) task.wait(1) end end) end