getgenv().autowin = getgenv().autowin or false getgenv().infmoney = getgenv().infmoney or true local path = workspace.Areas:FindFirstChildWhichIsA("Model") while getgenv().autowin do task.wait(0.6) game:GetService("ReplicatedStorage").Packages._Index["sleitnick_knit@1.5.1"].knit.Services.FightService.RE.JoinContest:FireServer(path.Name) for i, gate in ipairs(path.WinGates:GetChildren()) do game:GetService("ReplicatedStorage").Packages._Index["sleitnick_knit@1.5.1"].knit.Services.FightService.RE.GetWinsEvent:FireServer("WinGate_" .. tostring(i), gate:FindFirstChild("gate").Position) end game:GetService("ReplicatedStorage").Packages._Index["sleitnick_knit@1.5.1"].knit.Services.FightService.RE.QuitContestEvent:FireServer(path.Name) end if getgenv().infmoney then game:GetService("ReplicatedStorage").Packages._Index["sleitnick_knit@1.5.1"].knit.Services.RandomPotionService.RE.BuyPotionEvent:FireServer(table.unpack({[1] = -1e64, [2] = {}, [3] = true, [4] = "yippie!", })) end