--[[ ▂▃▅▇█▓▒░ProBaconHub░▒▓█▇▅▃▂ ꧁༺Join for more powerful scripts༻꧂ M̵̰͓̘̤̎̽̇̌̕ͅö̶̡̩̘̖͇́̔͆͠͠s̴̫̜̲͍̺̉̈́̄́͝t̸͓̤̞̼̻̓̈͐̃̃ ̷̤͉̳̺̳̈́̈́̉͛̾s̸̰͕̳̩̊̀͆̓́͜c̵̗̱̱͙̟͒̄̈́͆͊r̴͍̜̞̳̠̈̎̏͒͝i̵̥̰̺͖͌̃̋̄̑͜p̸̞̹͎̣̗̒̽̇̍͑ț̵̖͉̠̩̍̒̓̃̉ṣ̵̛͇̪͎̗̋̂̑̂ ̸̢̧̛͉͍̺̐̈̾͝a̷̢͍̞̟͍̾̀͊̔̆r̶̗̗̫̰̂̇̌̕͘ͅě̶̦͉̩͔̗͆͛̌̃ ̷̯̠͔̩͆̽̃̂̃͜o̶̤͉͖͖͌̈̐͊̈́͜p̸̯̝̻̥̮̾̓̓̓͝e̵̱͉͖͙̘͆̉̈́̈͠n̵͉̠̰̠̬̍̀̓̏̿ ̴̰̮͉͚͑͋̆̒͝ͅš̸̨̼͍̥̯̀̈̓͑ȯ̵̯̲̻̣͌̉̅͑ͅû̷̦̰̹͙̱̄̈͑̌ṛ̶͙̥̰͉͌̋̊͗͘ç̵͕͍̩̬̈̾̀́̑ȅ̴̢͈̼̟̹̎͋͗͌ ]] getgenv().Mode = "Safe" -- Quick/Safe getgenv().HorrorRngExecuted = not HorrorRngExecuted if Mode == "Quick" then function CreateNewTask() task.spawn(function() if HorrorRngExecuted then CreateNewTask2() end end) task.spawn(function() while HorrorRngExecuted and wait() do game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") end end) end function CreateNewTask2() task.spawn(function() if HorrorRngExecuted then CreateNewTask() end end) task.spawn(function() while HorrorRngExecuted and wait() do game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") end end) end task.spawn(function() CreateNewTask() end) task.spawn(function() CreateNewTask2() end) elseif Mode == "Safe" then while HorrorRngExecuted and wait(0.5) do game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable") end end