getgenv().settings = { toggle = true, wait = 0.1 } while settings.toggle do wait(settings.wait) local luck = {"Super Luck Potion", "Luck Potion"} for _, v in ipairs(luck) do local args = { [1] = "Equip", [2] = v, [3] = "Usable" } game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer(unpack(args)) end end