getgenv().HoodCustoms = { yeah = { Enabled = false, Amount = 47999952, Keybind = Enum.KeyCode.P } } repeat wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild("FULLY_LOADED_CHAR") local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local Workspace = game:GetService("Workspace") ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ChangeMuscleInformation", 0) ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ResetCharacter") Players.LocalPlayer.PlayerGui.Chat.Frame.ChatChannelParentFrame.Visible = true Players.LocalPlayer.PlayerGui.Chat.Frame.ChatBarParentFrame.Position = Players.LocalPlayer.PlayerGui.Chat.Frame.ChatChannelParentFrame.Position + UDim2.new(UDim.new(), Players.LocalPlayer.PlayerGui.Chat.Frame.ChatChannelParentFrame.Size.Y) local Keybind = UserInputService.InputBegan:Connect(function(Input, GameProcessedEvent) if not GameProcessedEvent and Input.UserInputType == Enum.UserInputType.Keyboard then if Input.UserInputType == Enum.UserInputType.Keyboard then if Input.KeyCode == getgenv().HoodCustoms.yeah.Keybind then getgenv().HoodCustoms.yeah.Enabled = not getgenv().HoodCustoms.yeah.Enabled end end end end) local RenderStepped = RunService.RenderStepped:Connect(function() if getgenv().HoodCustoms.yeah.Enabled then if game:GetService("Workspace"):FindFirstChild("FFA_MAP") then ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ChangeMuscleInformation", getgenv().HoodCustoms.yeah.Amount) ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ResetCharacter") Players.LocalPlayer.Character:FindFirstChild("Humanoid").Health = 0 else for _ = 1, 50 do ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ChangeMuscleInformation", getgenv().HoodCustoms.yeah.Amount * 2158152) Players.LocalPlayer.Character:FindFirstChild("Humanoid").Health = 0 end end else ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ChangeMuscleInformation", 0) end end) -- game.ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ChangeMuscleInformation", 0) -- normal dahoodian value -- game.ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ChangeMuscleInformation", 5959595) makes u big -- game.ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ChangeMuscleInformation", math.huge) makes u a cube -- game.ReplicatedStorage:FindFirstChild("MainEvent"):FireServer("ChangeMuscleInformation", -math.huge) makes u a stick