local uiLoader = loadstring(game:HttpGet('https://raw.githubusercontent.com/topitbopit/dollarware/main/library.lua')) local ui = uiLoader({ rounding = false, theme = 'blueberry', smoothDragging = true }) local window = ui.newWindow({ text = 'Heavy Simulator', size = Vector2.new(550, 420) }) -- tabs local mainTab = window:addMenu({ text = 'Main' }) local playerTab = window:addMenu({ text = 'Player' }) -- abuse local abuse = mainTab:addSection({ text = 'Abuse', side = 'left' }) abuse:addToggle({ text = 'Touch to Kill', state = false }, function(state) game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvent"):WaitForChild("200%"):FireServer(state and "EnableKill" or "DisableKill") end) abuse:addButton({ text = 'Explode Self', style = 'large' }, function() game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvent"):WaitForChild("Is_Nice"):FireServer("Animation2Finished") end) local autoExplode = false abuse:addToggle({ text = 'Auto Explode', state = false }, function(state) autoExplode = state if autoExplode then task.spawn(function() while autoExplode do game:GetService("ReplicatedStorage").RemoteEvent.Is_Nice:FireServer("Animation2Finished") task.wait(0.1) end end) end end) -- sound spam local sounds = mainTab:addSection({ text = 'Sound Spam', side = 'right' }) local spamMetal = false sounds:addToggle({ text = 'Spam Metal Sound', state = false }, function(state) spamMetal = state if spamMetal then task.spawn(function() while spamMetal do game:GetService("ReplicatedStorage").RemoteEvent.Slide:FireServer("PlayMetal") task.wait(0.05) end end) end end) -- givers local givers = mainTab:addSection({ text = 'Givers', side = 'left' }) givers:addButton({ text = 'Give RUSH Tool', style = 'large' }, function() local tool = game:GetService("ReplicatedStorage"):FindFirstChild("RUSH") if tool then local clone = tool:Clone() clone.Parent = game.Players.LocalPlayer.Backpack ui.notify({ title = 'Success', message = 'RUSH tool added!', duration = 2 }) else ui.notify({ title = 'Error', message = 'Tool not found in ReplicatedStorage', duration = 3 }) end end):setTooltip('This is a dev exclusive tool and everyone can see when you use it.') -- player local movement = playerTab:addSection({ text = 'Movement' }) movement:addSlider({ text = 'WalkSpeed', min = 16, max = 300, val = 16 }, function(v) local char = game.Players.LocalPlayer.Character if char and char:FindFirstChild("Humanoid") then char.Humanoid.WalkSpeed = v end end) ui.notify({ title = 'Heavy Simulator', message = 'Entire team is BABIES.', duration = 3 })