local function run() for _, obj in ipairs(game:GetDescendants()) do if obj:IsA("StringValue") and obj.Name == "LockCode" then local bp = obj.Parent and obj.Parent:FindFirstChild("BP") if bp then local unlock = bp:FindFirstChild("Lock") and bp.Lock:FindFirstChild("Unlock") if unlock and unlock:IsA("BindableFunction") then unlock:Invoke(obj.Value) end end end if obj.Name == "SetMode" and obj:IsA("BindableFunction") then if obj.Parent and obj.Parent.Name == "Flat" then obj:Invoke("Free") end end end end run()