local plr = game.Players.LocalPlayer local char = plr.Character local backpack = plr.Backpack while true do wait(0.1) local zipties = char:FindFirstChild("Zipties") if zipties then zipties:SetAttribute("ZipTime", 0) end local Lockpick = char:FindFirstChild("Lockpick") if Lockpick then Lockpick:SetAttribute("BaseLockpickTime", 0) end local tool = char:FindFirstChildWhichIsA("Tool") if tool then tool:SetAttribute("Ammo", math.huge) tool:SetAttribute("ClipSize", math.huge) end for _, v in pairs(backpack:GetChildren()) do if v:IsA("Tool") then v:SetAttribute("Ammo", math.huge) v:SetAttribute("ClipSize", math.huge) end end end