local gun1 = require(game.Players.LocalPlayer.Backpack["Remington 870"].GunStates) local gun2 = require(game.Players.LocalPlayer.Backpack["AK-47"].GunStates) local gun3 = require(game.Players.LocalPlayer.Backpack["M9"].GunStates) for i,v in pairs(gun1) do print(i,v) end for i,b in pairs(gun2) do print(i,b) end for i,a in pairs(gun3) do print(i,a) end gun1["AutoFire"] = true gun2["AutoFire"] = true gun3["AutoFire"] = true gun1["FireRate"] = 0.0001 gun1["Spread"] = 0 gun1["CurrentAmmo"] = 99999999999 gun1["StoredAmmo"] = 99999999999 gun2["FireRate"] = 0.0001 gun2["Spread"] = 0 gun2["CurrentAmmo"] = 99999999999 gun2["StoredAmmo"] = 99999999999 gun3["FireRate"] = 0.0001 gun3["Spread"] = 0 gun3["CurrentAmmo"] = 99999999999 gun3["StoredAmmo"] = 99999999999