-- With TP: local player = game.Players.LocalPlayer while wait(0.5) do local lvl = player.Levels.Normal local door = workspace.Doors.Normal:FindFirstChild(tonumber(lvl.Value)) if door then local args = { [1] = door.Answers.Answer.Value } game:GetService("ReplicatedStorage").Events.SubmitAnswer:FireServer(unpack(args)) end end --[[ Without TP: local player = game.Players.LocalPlayer while wait(0.5) do local lvl = player.Levels.Normal local door = workspace.Doors.Normal:FindFirstChild(tonumber(lvl.Value)) if door then local args = { [1] = door.Answers.Answer.Value } game:GetService("ReplicatedStorage").Events.SubmitAnswer:FireServer(unpack(args)) player.Character:MoveTo(door.PlayerSpawn.Position) end end]]--