local args = { "KingGrumbleGlitch" } game:GetService("ReplicatedStorage"):WaitForChild("RemotesFolder"):WaitForChild("CharChange"):FireServer(unpack(args)) task.wait(1) local player = game.Players.LocalPlayer local tentaclesFolder = workspace[player.Name].Tentacles local keep = {TentacleC = true, TentacleG = true} for _, tentacle in ipairs(tentaclesFolder:GetChildren()) do if not keep[tentacle.Name] then tentacle:Destroy() end end