local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "💀 FARM MANAGEMENT PANEL 💀", LoadingTitle = "Initializing Systems...", Theme = "DarkThemes" }) local MainTab = Window:CreateTab("⚡ MAIN CONTROLS", nil) -- 1. Auto Money Function local autoMoney = false MainTab:CreateToggle({ Name = "💸 Auto Collect Currency", Callback = function(Value) autoMoney = Value if autoMoney then task.spawn(function() while autoMoney do game:GetService("ReplicatedStorage"):WaitForChild("AwardTutorialMoney"):FireServer() task.wait(0.1) end end) end end, }) -- 2. Buy Seeds Function local autoBuySeed = false MainTab:CreateToggle({ Name = "🍄 Auto Buy Mushroom Seeds", Callback = function(Value) autoBuySeed = Value if autoBuySeed then task.spawn(function() local args = {"Magic Mushroom Seed", 0} while autoBuySeed do game:GetService("ReplicatedStorage"):WaitForChild("BuySeedRequest"):FireServer(unpack(args)) task.wait(0.1) end end) end end, }) -- 3. Use Booster at Footsteps Location local autoFollowFootsteps = false MainTab:CreateToggle({ Name = "👣 Auto Apply Booster at Position", Callback = function(Value) autoFollowFootsteps = Value if autoFollowFootsteps then task.spawn(function() local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer while autoFollowFootsteps do if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then local currentPos = LocalPlayer.Character.HumanoidRootPart.Position local args = {currentPos, "Growth Booster"} game:GetService("ReplicatedStorage"):WaitForChild("BoosterUsedRequest"):FireServer(unpack(args)) end task.wait(0.1) end end) end end, }) -- 4. Slider for Jump Height (JumpPower) MainTab:CreateSlider({ Name = "🦘 Adjust Jump Height (JumpPower)", Min = 50, Max = 300, CurrentValue = 50, Flag = "JumpSlider", Callback = function(Value) local player = game.Players.LocalPlayer if player.Character and player.Character:FindFirstChild("Humanoid") then player.Character.Humanoid.UseJumpPower = true player.Character.Humanoid.JumpPower = Value end end, })