-- Ronix GaG2 (Kaitun) | edit the settings below, then execute getgenv().Settings = { AutoHarvest = false, AutoPlant = false, AntiAfk = true, HarvestMutationOnly = false, -- true = only harvest mutated fruit, leave plain growing AutoWater = false, HarvestDelay = 0, -- seconds between collects; 0 = burst (no delay) PlantDelay = 0, -- seconds between plants; 0 = burst (no delay) PlantSpacing = 3.0, -- studs between planted seeds WaterInterval = 20, -- seconds between watering passes WaterCan = "", -- "Any" = any owned can; else a specific can name PlantSeeds = {}, -- {} = all; else seed names to plant ActiveSlots = {}, -- {} = all beds; else slot names e.g. {"Slot 1"} HarvestMutations = {}, -- {} = any mutation; else names (needs Only Mutated) HarvestWhitelist = {}, -- {} = none; plant types auto-harvest never touches HarvestMinValue = 0, -- skip fruit worth less than this $ (0 = no min) -- HarvestNow = true, -- harvests all matching fruit once on click -- PlantNow = true, -- plants selected seeds once on click -- WaterNow = true, -- waters all plants once on click AutoSell = false, TpToSell = true, -- true = teleport to Steven to sell; false = sell in place SellWhenFull = false, -- true = also sell when inventory hits the % full below AutoDoubleOrNothing = false, -- true = auto-gamble whole fruit inventory 50/50 at Steven OnlyInStock = true, -- true = only buy seeds currently in stock; false = always try AutoBuySeed = false, SellInterval = 15, -- seconds between auto-sells SellFullPct = 100, -- percent full that triggers sell-when-full (50-100) DonCashoutWins = 1, -- cash out after this many 50/50 wins in a row (1-10) DonInterval = 30, -- seconds between auto double-or-nothing rolls BuyInterval = 5, -- seconds between auto seed buys SellWhitelist = {}, -- {} = sell all; else fruit names to keep (favorited, never sold) BuySeeds = {}, -- {} = none; else seed names to buy e.g. {"Carrot"} -- SellAllNow = true, -- sells entire fruit inventory once on launch -- GambleNowDoubleOrNothing = true, -- gambles whole fruit inventory 50/50 once on launch -- ProtectWhitelistedNow = true, -- favorites whitelisted fruit once so it won't be sold -- BuySeedsNow = true, -- buys the selected seeds once on launch GrabSeeds = false, GrabGold = true, -- true = also claim gold seed drops GrabRainbow = true, -- true = also claim rainbow seed drops GrabPacks = false, -- true = also claim seed pack drops GrabReturn = true, -- true = teleport back to start after grabbing -- GrabNow = true, -- claims all wanted seed drops once on launch AutoClaimMail = false, UseDailyDeal = true, -- true = use daily 5x-sell deal when available, else normal sell AutoPickup = false, PickupReturn = true, -- true = teleport back to start position after each pickup MailInterval = 30, -- seconds between mailbox checks (min 10) CodesText = "", -- comma-separated extra codes added to built-in list -- ClaimMailboxNow = true, -- claims all mailbox rewards once -- RedeemALLCodes = true, -- redeems built-in + extra codes once -- PickupNow = true, -- collects all ground drops once AutoBuyGear = false, AutoBuyCrate = false, BuyGear = {}, -- {} = none; else gear names to auto-buy from shop BuyCrate = {}, -- {} = none; else crate names to auto-buy from shop -- BuyGearNow = true, -- buys your selected gear once -- BuyCratesNow = true, -- buys your selected crates once AutoOpenCrate = false, AutoOpenEgg = false, AutoOpenPack = false, AutoUseGears = false, -- auto-uses owned gear tools (sprinklers etc.) AutoExpand = false, OpenInterval = 4, -- seconds between crate/egg/pack open cycles GearInterval = 8, -- seconds between auto gear uses ExpandInterval = 8, -- seconds between plot-expand retries -- OpenCratesNow = true, -- opens all owned crates once -- OpenEggsNow = true, -- opens all owned eggs once -- OpenSeedPacksNow = true, -- opens all owned seed packs once -- UseGearsNow = true, -- uses owned gear tools once -- ExpandPlotNow = true, -- tries to expand plot once -- PreviewSellValue = true, -- shows inventory item count + total value PetOnlyRainbow = false, -- true = only tame/buy rainbow-variant pets PetBuyBig = false, -- true = grab any BIG (2x) pet, ignoring species + price PetBuyHuge = false, -- true = grab any HUGE (4x) pet, ignoring species + price AutoBuyPet = false, AutoEquipBest = false, -- keeps highest sell-value species equipped AutoSellPets = false, -- sells pets below PetSellMax value PetFind = false, -- server-hops + re-runs until a wanted wild pet is found UsePetTeleporter = true, -- true = use owned pet teleporters to reach spawns PetInterval = 3, -- seconds between wild-pet scans (lower = faster/heavier) EquipInterval = 10, -- seconds between equip/sell/slot management passes BuyPetSpecies = {}, -- {} = any species; else names to buy FindPets = {}, -- {} = none; pet species to hop-search for PetMaxPrice = 0, -- sheckles cap per pet; 0 = any price PetSellMax = 0, -- sell pets worth less than this; 0 = off -- BuyPetsNow = true, -- tames matching wild pets once -- EquipBestNow = true, -- equips highest-value pets once -- BuyPetSlot = true, -- buys one extra pet slot -- SellJunkNow = true, -- sells junk pets once -- CheckThisServer = true, -- scans current server for wanted pets once StealNightOnly = true, -- true = only steal at night; false = any time of day StealTp = true, -- true = teleport onto target; false = steal only what's in range StealReturn = false, -- true = return home when nothing left to steal AutoSteal = false, StealEvade = false, -- true = dash away from hitters after grabbing fruit AutoHopNight = false, -- true = server-hop until a night server is found AntiSteal = false, AntiStealHighlight = true, -- true = outline thieves red in your garden AntiStealReturn = true, -- true = return home after the last thief is gone StealInterval = 0, -- seconds between steals; 0 = burst (no wait) EvadeDist = 11.5, -- studs to a hitter that triggers an evade dash HitDelay = 0.25, -- seconds between shovel swings per thief (min ~0.45) AntiStealMaxChase = 12, -- studs you'll chase a thief before giving up StealMode = "Any", -- "Any" | "Valuable Only" (>= Min Value) StealMinValue = 100, -- $ threshold; only used when mode = Valuable Only -- StealNow = true, -- StealDiagnoseCopy = true, -- (action) dumps steal internals to clipboard + console -- HitNearestThiefNow = true, -- (action) shovels the closest active thief once AntiFling = false, AntiRagdoll = false, AntiFreeze = false, AntiFlash = false, -- true = kill flashbang white-screen AutoFlingPlayer = false, AutoFlingAll = false, FlingPower = 18, -- fling velocity magnitude (higher = harder launch) FlingHold = 0.12, -- seconds to hold the fling before tp-back FlingInterval = 0.5, -- seconds between auto-fling repeats HitSwings = 3, -- crowbar swings per hit -- FlingPlayer = true, -- flings the selected Target Player once -- FlingALLPlayers = true, -- flings every other player once -- CrowbarHitNearest = true, -- crowbar-hits nearest player once (needs crowbar) FlingTarget = "", -- player that Fling Player targets WebhookEnabled = false, -- true = post periodic farm reports to the webhook url WebhookEvents = true, -- true = ping on bloodmoon / rainbow moon events WebhookInterval = 300, -- seconds between farm reports (min 60) WebhookUrl = "", -- discord webhook url; required for any reports -- SendTestReport = true, -- (action) posts a farm report now to test the url FpsBoost = false, -- arms all strips below in one tap; uncomment a strip = false to keep it -- FlatMaterials = false, -- NoTextures = false, -- NoShadows = false, -- KillParticles = false, -- HidePlayers = false, -- HideGardens = false, -- HideWorldUI = false, -- CleanFx = false, AutoSaveConfig = false, -- true = write settings to file on every change AutoRejoin = false, -- true = auto rejoin the server on kick/disconnect AutoSkipLoad = true, -- true = skip the in-game loading screen FpsCap = 240, -- max fps (frames/sec); only applied while FPS Boost on -- SaveConfig = true, -- writes current settings to file once -- LoadConfig = true, -- loads saved file; reload script to apply to all toggles -- ResetConfigDeleteFile = true, -- deletes the config file; defaults next launch } loadstring(game:HttpGet("https://api.luarmor.net/files/v4/loaders/c88b0392344ce0e5253711d56f3e88fc.lua"))()